
Originally Posted by
Nebo
Again, the issue is not offensive imbalance. There should be no such offensive balance between DD's and tanks. The issue is a tank job vs DD enmity generation imbalance, which should have very little (if anything) to do with PLD offense, and has already been covered.
At any rate, even addressing that imbalance perfectly would do nothing at all without an enmity cap raise (the major issue). And I have very serious doubts that they raised it enough to have a meaningful impact on the current situation.
For example, fixing which of these two would cure the situation faster? Balancing PLD vs DD enmity generation? Or vastly raising the enmity cap?
I'll give youa hint: One allows tanks to tank immediately with no further changes, and the other doesn't.