Results -9 to 0 of 82

Threaded View

  1. #22
    Player bazookatooth's Avatar
    Join Date
    Mar 2015
    Posts
    364
    Character
    Bazookatooth
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Dale View Post
    Tanks can tank. They just can't tank if they are wearing full mitigation gear with a gimped offense while all the other melee in the group are decked out in their most powerful DD gear. That's the problem. It creates a party imbalance that prevents the tank from being able to require threat.

    Enmity caps aren't the problem and raising them wouldn't stop what you are referring to from happening. It might just a little longer for it to happen is all.
    Paladins also can't tank if they take off full mitigation gear and gimp their defense. They just can't tank. The only way they can tank is if other people don't do much damage. Which means that a paladin doing their job requires a concerted effort by all other front line jobs to not do their job.

    You don't get to call your self a good tank if your best skill is convincing people not to do damage. The game needs higher emnity caps and better emnity mitigation abilities. Doing nothing is not hate control. It's doing nothing.

    There are ways for tanks to gain hate without taking crazy damage and there are ways for DDS to deal max damage without surpassing the tank's emnity. They just don't exist in FFXI.


    The best method would be to give DDs methods of shedding emnity without gimping their damage output. That way instead of doing nothing in order to keep hate on the tank, they would do.... something to keep hate on the tank.
    (3)
    Last edited by bazookatooth; 03-22-2015 at 12:01 PM.

Tags for this Thread