I'm pretty sure that's why with even the ex delivery they're doing it slowly, which is why I don't think this would be too much of an issue since a lot of stuff I mention is mainly universal stuff that could already be tied to your account rather than per character basis (and is in a few MMOs I play because of 1 class progress per character unlike XI/XIV's switch anytime system) as I wasn't asking for auto rank up and the like as that's story progression, I'm talking about more superficial features like specifically stated, Abyssea stones for example, because for most people, we all gain more than we can chew sooner or later and if you have multiple characters, wouldn't it make more sense that, like the satchel as exampled, you get account benefits for any character you make on that account?
A lot of what SE added to XI over the past 4 ish years only benefited end-game players generally, even abyssean quests aren't that newbie friendly to someone JUST starting it, despite the level 30 requirement. Since as said only reason I even mention if it is possible because the basic system is already in place and they're basically expanding on it.
@annewandering
Yeah, not by default or anything, since it is nice to start over but at the same time, even with the 'easing' of progression they've done, with how abyssea crazy everything has become (and even Dynamis is starting to look a lot like christm-abyssea), it's pretty much a dead weight trying to progress through older content due to lack of interest or the fact majority of current players has absolutely everything obtained from said content and don't want to redo it.