NPC Fellow at level 70 is too weak now and it is past time
to expand the areas in which it is allowed.
Thank you
NPC Fellow at level 70 is too weak now and it is past time
to expand the areas in which it is allowed.
Thank you
I agree with this 100% I still enjoy using my NPC and have for many years.
Putting the NPC cap to like 80 or 85 would nice. Maybe make some more AI options as well?
I would like too add more quest about him/her
NPC to 85 yes please =D
I want to bring her (my npc) in to abyssea and she can get all the atma I use (just like the pets do), and of course better AI is always welcomed.
Would also be nice to have quest to have relic, mythic, empryean weapon skills available to the to adventuring fellows, Maybe not be as powerful as player versions but it would be nice to have them to skillchain with, as well as expand the armor available to adventuring fellows.
Former Toren of Fairy
Well personally as far as fellows are concerned, this is what I'd like to see:
-Fellow lvl cap raised to 90 (Sine we'll all be 99 eventually, it's not unreasonable)
-Since the mirror of Blessed Radiance is an Aht Urghan Relic, We should continue the our Fellow's Journey by taking them to Aht Urghan, and have a story where we keep our fellow out of Naja's Clutches, and explore the relic with the help of Nashmira, and the Serpent Generals. (Opening up Aht Urghan areas for our Fellows)
-Would it be possible to adjust the Automaton interface to allow us to equip our fellow with real gear?
I would like to see a reduction of the cooldown on the signal pearl from 20hrs to something better.
I'd hate for my first post on the new forums to be a "me too", but me too, please. At least raise the level cap. I just got I Hydra Jupon recently, and my fellow and I are all dressed up with no where to go![]()
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