Quote Originally Posted by Crevox View Post
I think so, cause it's happening.

Regardless of SATA, Rudra's is too strong. It's silly how grossly OP it is compared to every other weaponskill in the game.

This needed a nerf, and I'm glad SE realized it and still has it in them to nerf things that are OP.



You need to stop making suggestions. This is the worst list of spell adjustment suggestions I've ever seen.



Heaven forbid Red Mage be a desirable job.

90% of the people in this thread have little to no idea of the balance of the game right now in end game, or across all the jobs. I would wager that most of them do not even do Delve, high level Incursion, or D/VD battlefields, yet are trying to convince the development team that they know better about the balance of the game than the devs do. The bad spell suggestions above are a good example, but a lot of the posts here are good too.
Except SE will just take yet another rdm only spell and give it to smn and geo somehow.

Rdm is nothing but a stun whore and haste/flurry bitch. Even with this new spell all SE has done is add another single spell to rdm rotation. If rdm is to be a desirable job again SE needs to fix the enfeebling magic. Not make B.S. spells like Ardor and nerf rudra because sam's are crying. (I actually know koga sams that actually quit playing the game because of Rudra.)

Simple bridge the gap would be to slightly reduce the bonus that SA/TA and rudra get and beef up other 2hand ws. like reso.... Get rid of that trash -15% attk on ws. Beef up war again, bring ukko back to normal it would fit the game now. Of course it didn't then.

The only thing this update is going to do is make it "sam only" shouts all over again. At least right now I see shouts for any DD, thf mostly but anything is taken with at least 1 thf in pt.