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  1. #1
    Player darkhorror's Avatar
    Join Date
    May 2011
    Posts
    116
    Character
    Darkone
    World
    Bahamut
    Main Class
    RNG Lv 99
    Your lead should be fired if he thinks this is how you go about "balancing"
    (3)

  2. #2
    Player Skeelo's Avatar
    Join Date
    Aug 2011
    Posts
    12
    Character
    Aisleblocker
    World
    Asura
    Main Class
    MNK Lv 30
    Before the game is completely dead, can we please let drg be top dd for a while, so i can go out with a bang? Been 100% dedicated to this job like an idiot and have been repeatedly let down.
    (3)

  3. #3
    Player Calatilla's Avatar
    Join Date
    Aug 2011
    Posts
    271
    Character
    Calatilla
    World
    Asura
    Main Class
    DRK Lv 99
    SAM has always been SE`s baby, so they're not going to nerf that job even if it could pop out 99k Fudo's naked. Rudra's needs toning down a bit I suppose but I don't understand their decision to nerf other dagger weaponskills as well.

    I just hope they don't kill THF outright by nerfing them into the ground, which imo is unwarranted. But with SE's track record and their opinion on Treasure Hunter being THF's most powerful Trait I don't hold out much hope for the job after this adjustment.
    (0)

  4. #4
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Akihiko_Matsui
    The weapon skill adjustments in June and December of 2014 strived to shine light on weapon skills that were not being used as much anymore and also to increase the range of options available. However, as a result, the stats for weapon skills with TP damage modifiers became much more prominent.

    I would like to do everything I can to preserve the special characteristic of these weapon skills that allow you to deal large amounts of damage when you save TP; however, if we continue onward with the current multiplier, I feel it would be difficult to create balance with the other types of weapons. Due to this, I believe it is necessary to slightly reduce the multiplier.
    Mercy Stroke is not modded by TP so why is it being nerfed then?
    (1)
    Last edited by Atomic_Skull; 03-23-2015 at 07:50 AM.

  5. #5
    Player Nebo's Avatar
    Join Date
    Apr 2011
    Location
    Thief
    Posts
    475
    Character
    Nebo
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    Mercy Stroke is not modded by TP so why is it being nerfed then?
    Lack of competence, mostly....possibly mixed with a distinct lack of experience with actual gameplay.
    (0)

  6. #6
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Nebo View Post
    Lack of competence, mostly....possibly mixed with a distinct lack of experience with actual gameplay.
    I think the real reason may be a demented notion that they can roll back the dagger buff and revive THF as an "enmity control" job re:

    Quote Originally Posted by Akihiko_Matsui
    enmity will have an increase cap and enmity gained from damage dealt will be adjusted, making a party's enmity levels easier to manage.
    They're also postponing Ardor while still nerfing THF so that excuse was an obvious lie. But then they're not going to just come out and say "sorry guys no job can be allowed to come close to SAM"

    I have a bad bad feeling that after this nerf THF will end up actually weaker than it was before the 1H buff.

    My prediction for post nerf dagger WS:

    Rudra's Storm ftp 1.0 / 2.2 / 4.0

    Mercy Stroke ftp 2.0

    Shark Bite ftp 1.0 / 2.0 / 2.5

    Mandalic Stab ftp 0.7 / 1.2 / 2.0

    I hope I'm wrong but I have a bad feeling I'm not far off.
    (0)
    Last edited by Atomic_Skull; 03-24-2015 at 05:16 AM.

  7. #7
    Player Nebo's Avatar
    Join Date
    Apr 2011
    Location
    Thief
    Posts
    475
    Character
    Nebo
    World
    Lakshmi
    Main Class
    THF Lv 99
    Either way its bad for us. I suspect it won't be that severe, but any kind enmity "contol" on THF is largely based on damage dealt with Trick Attack, which is getting lowered along with the enmity generated from physical damage. So our ability to plant hate on a tank is getting efffectively double nerfed. Slightly less so vs other DD's but relative to mages and tanks it will likely be even more irrelevant than before.

    A lot depends on the "how much" for a lot of these updates.
    (0)

  8. #8
    Player mekia's Avatar
    Join Date
    Dec 2014
    Location
    Windy <3
    Posts
    21
    I think that we got the utter useless Th13 should show us what SE wants from THF's. Was fun while it lasted to be top for the first time since start of the game.
    At least can use the Taeon gear for MNK >.>
    (0)

  9. #9
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Well they removed any reason to not just spam Rudras at 100% TP but at least Mercy Stroke it useful again thanks to the Relic +40% Ws boost making it better for spamming than Rudras.
    (0)

  10. #10
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    Well they removed any reason to not just spam Rudras at 100% TP but at least Mercy Stroke it useful again thanks to the Relic +40% Ws boost making it better for spamming than Rudras.
    Good news for relic holders I guess, bad news for people who put the time in to make a mythic. Mandalic stab got nerfed down below nerfed shark bite. Not that shark bite was actually nerfed. idk what SE has been smoking but it was not 4.81/7.11/8.81 before the update. Must be the same case with blade: kamu in that they thought they changed it but left it the same.

    Typical SE though, they overreacted and over nerfed.
    (0)

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