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Nope, those are still working fine ^^ And they did in fact address the separate issue of adding more macros to the system as well as a way to quickly navigate to them.
The issue that I'm proposing needs addressing, however, is a separate one altogether though. I'm not sure about how others play the game, but for me(as a DD), having to spam up to 6+ macros to get the most out of using a weapon skill each time currently is not very efficient. An example:
swap gear + ws(up to 3 macros) > swap gear > TP(up to 4-5 macros depending on weapon of choice), per 100TP(which is like every few seconds with max haste going)
This is getting to be quite the chore ^^ and equates to re-evaluating the possibilities of finding a smoother solution. Now just imagine for a second being able to hit one macro to do everything listed above. I don't really want to use Windower and other things of the sort, so I'm asking the Devs to revisit the macro system based on looking at the possibilities for a smoother, more efficient option. That isn't impossible by the way! It would only take some thinking and tinkering to find the most practical solution.
Granted, it isn't the end of the world, and I've come to terms with making the best out of the current options, but it CAN be fine tuned to run even smoother which would change the gameplay for the better for all. If "Improving Gameplay" isn't a pressing issue, then I'm not sure what is o.o
If you're unaffected by this issue, then I understand why you would feel this way, but I have to deal with it every time I play ^^. So I would be VERY pleased if they took even a moment to consider the overhaul of the current macro system, since their job as Developers is married to creating the BEST player experience possible.


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