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  1. #1
    Player
    Join Date
    Oct 2014
    Posts
    69

    savory shank drop rate

    is it just me or is the drop rate for savory shank even worse than it usually is? i have seen that the drop rate for savory shank from behemoth is ~10%. ive used almost 30 pops and havent seen one drop yet. i mean, its supposed to be a very rare drop, being the pop for the nm that drops defending ring, but geez, this is rediculous. took me about 15-16 pops to get the last one. thats one shank drop in 45ish pops. thoughts?
    (0)

  2. #2
    Player Sapphire's Avatar
    Join Date
    Mar 2011
    Location
    BACK IN BASTOK!
    Posts
    267
    Character
    Seigyoku
    World
    Sylph
    Main Class
    BRD Lv 99
    It's the same as it every was. You're having a bad streak. For a couple of campaigns now I've found having the TH Kupower up seems to help more than one would think it would, but I've done two savories in almost 60 pops before, alas.
    (1)
    Don't wish. Don't start.

  3. #3
    Player Rubeus's Avatar
    Join Date
    Mar 2011
    Location
    Bastok - Fairy/Sylph/Bismarck
    Posts
    146
    Character
    Carcer
    World
    Shiva
    Main Class
    THF Lv 99
    With TH12, I typically get a savory every 5 pops or so. Maybe less. In 32 kills of KB, I probably did about 100 regular behemoths (burning through kindred seals, not buying them). The drop rate isn't so terrible, it's the D.Ring that's the hard part. But it's worth it!
    (0)

  4. #4
    Player
    Join Date
    Oct 2014
    Posts
    69
    out of the almost 30 tries, most were with th12, 11 at the least.
    (0)

  5. #5
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    The devs can change the drop rate any time they want and there is nothing to stop them doing so nor anyway to prove they have since RNG. They see that it's one of the main things people get with log-in points and they see people buy extra mules to get more.

    It's not rocket science is it?
    (0)

  6. #6
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,053
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Pixela View Post
    The devs can change the drop rate any time they want
    Yes they could, but that would be incredibly dishonest. SE has done some shitty things in the past, but I don't think they would do something like that just to maybe get another $1/mo out of people.
    (0)

  7. #7
    Player
    Join Date
    Oct 2014
    Posts
    69
    i only brought the subject up because in the past i would get a savory shank to drop with prolly a 1-5 ratio, and that was with no th gear, just job traits and maybe 1 or 2 th levels. but that was over a year ago. now days, it takes an act of congress to get one to drop. i think the developers made an already low drop rate much worse due to the fact that pops were so accessible. just my opinion. and if they did, they didnt have to go so far. even as frustrating as the drop rate has been in the past, it just seems so much worse now. and there are a lot of ppl who would agree.
    (0)

  8. #8
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Pixela View Post
    The devs can change the drop rate any time they want and there is nothing to stop them doing so nor anyway to prove they have since RNG. They see that it's one of the main things people get with log-in points and they see people buy extra mules to get more.

    It's not rocket science is it?
    The main thing people buy extra characters to spend login points on is a thing that is trapped on that other character? WTF?
    (0)

  9. #9
    Player Tidis's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    437
    Character
    Tydis
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Zarchery View Post
    The main thing people buy extra characters to spend login points on is a thing that is trapped on that other character? WTF?
    You make it sound like it's hard to find a 2nd party to help you transfer shanks across.
    (0)

  10. #10
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Tidis View Post
    You make it sound like it's hard to find a 2nd party to help you transfer shanks across.
    It's not hard. It's just more effort than it's worth. I mean, full login points can get you 4 shanks. You can only hold 1 at a time. So you have to enlist help 4 separate times per character per login campaign. And Pixela imagines this is the most popular option? It's not like SE wants to encourage this. They flat out denied a request to make the things mailable.
    (0)

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