It seems like in the effort to balance one-handed melees with two-handed melees, you guys went overboard. One handed jobs get a metric ton of Double Attack, Triple Attack, and Quadruple Attack gear, tons of Delay reduction gear, and have various buffs to their Double/Triple Attack rate through things like Saber Dance or Blue Magic Traits.
No reason why Chant du Cygne from a 131 base damage weapon on BLU, or Rudra Storm without Sneak Attack from a 108 base damage dagger should be doing greater damage than Upheaval from a 260+ base damage weapon. WAR/DRK/DRG have relatively weak weapon skills and we were relying on our twohanded bonuses. The 3STR=2Att and 3DEX=2ACC thing was originally given to 2handed jobs because twohanded jobs get only one weapon, while 1handed jobs can offhand a second weapon to give them increased Accuracy. The accuracy bonuses on 2handed weapons is the same or only slightly greater than a 1handed weapon, additionally a 1handed job can dual wield a weapon with 'occasionally attacks twice' without hurting their weapon skill damage, since weapon skill's base damage is based on the main hand's base damage. Two-handed weapon jobs get no such luck.
I'm all for one handed jobs approaching 2hand jobs in order to narrow the gap. THF should be able to be on par with 2hand jobs through use of its abilities. But as it stands now? A THF's base Rudra Storm, without any JAs, is more or less as powerful as DRG's Stardiver or WAR's Upheaval. In most RPGs, Thieves can only match a 2handed job's power when using a special back-stab like ability. As of right now, a base-line THF WS matches a 2h job's WS. When stacked? It's about 3-4x stronger. Ridiculous. While DNC THF BLU should approach 2-handed weaponskills, they shouldn't be surpassing them...
Also for emphasis added, here are weapon skill values I was able to reach on 131 Incursion as BRD/WHM. Yes. I was doing 14k Rudra Storms as BRD/WHM. By comparison, Stardiver on my Ryunohige DRG averages and Upheaval from Conqueror WAR were averaging 6-7k. Should Bard weapon skills outdamage two hand jobs?
Need to tone back the Rudra Storm potency or increase 2hand weapon skill potency(more emphasis on Scythe , Great Axe and Polearm, Great Katana is already extremely, extremely, extremely powerful due to SAM being able to be a solo damage dealer in Delve, doing over 80k from a 6 step skillchain.)