The point of a system getting rid of CP capes is so we can go back to using our JSE capes when doing CP parties, I dont want the -1 inventory for a +CP% cape. The current system should be trashed and made a levelable stat instead.
I've had a cape with 48% forever and a system that levels up and grows to higher % well past 50% would be better and give a reason to go back and do more incursion.

Its beyond stupid I have to make equipment sets with a mecisto mantle in them just for a party setting to maximize CP/hr because monsters can die while I am in my tp set or weaponskill set.