Hello~

I just want a small adjust to make Rune Fencer & Ninja As more "Tank Mode" a reall usefull by thier Abilty to Tank.


As we Know : PLD the main Perfect tank huge def & power Shileds (Aegis -50 magic damge taken makes no need to RUN to tank at all)

Rune Fencer : as SE said its Tank Magic type & support the party about Magic def stuffs

Ninja : Utsusemi Mode Tank ~ Shadow type , & SE made x2 Ability to make it as Mele or Tank chance & sadly we see both "tank" & "DD" NIN is failed latley.

What Run Fencer & Ninja needs to make them as "Real" Tank options ??

# Run Fencer : Add New Ability "immune Status" depond on Number type of Rune Enchantment for 33,3%

for example : Paralyze is "Ice" element base if you do "Ignis" x1 time , u will resist the Paralyze effect for 33,3% , "Ignis" x2 times , u will resist the Paralyze effect for 66,6% , "Ignis" x3 times , u will resist the Paralyze effect for 99,9% & thats mean
"immune to be Paralyzd"

So , Please we want Rune Funcer effect "immune Status" depond on elemnt base even if : Charm , Dia by "Tenebrae" x3 , Doom , Death , Bio , Sleep , Curse , Zombie & blind by "Lux" x3 , Petrification , Slow by "Flabra" x3 , Virus by "Unda" , Poison by "Sulpor" x3 , Silence , Mute , Gravity by "Gelus" x3 , Paralyze , Bind by "Ignis" x3 , Stun by "Tellus" x3.

we wish this New ability for High Lv of RUN & its Self effect
also we hope duration for 2 min , recast 5 min.

if there "bad side" of useing this Abilty "if we see it top power"
can u do your own Idea SE to make it Balance as example if we use this its will Prevent from use "Ward" , or weak effect of "Effusion" , or Cast & recast spell will be double duration (as Hasso/Seigan of sam).


but by "immune Status" , RUN really got a Job to be Main Tank.

# Ninja : its just x1 spell to Make NIN Back to Tank ~ Shadow type :

Add New spell : Utsusemi: San >>>>>>>>>>> but with conditions :

1/ if you cast Utsusemi: San w/o useing Job Abilities "Yonin" or "Innin" its will be same effect of Utsusemi: Ni exactly.


2/ if job ability "Yonin is used: each Shadow of Utsusemi: San will Absorb All type damge as x1 Single hit , even if AoE or Multi Attack , since its x1 type Attack will Absorb x1 Only , example : Firaga etc > on Utsusemi: Ichi & Ni will broke & will eat the damge , but Utsusemi: San will Absorb as x1 Shadow , and As Ability effect multi Hit as Goblin Rush (from Goblins) its will Absorb x1 , got it?

3/ if job ability "Innin is used: Utsusemi: San will work as Utsusemi: Ni exactly , and its posable to get bonus of Innin not just "target from behind" from every where, if Utsusemi: San wear off u have to cast it again to make Innin use from any position.

recast will cost 1 min & 30 sec (make sure not overpower)

If you Like the Ideas please >>>>>>>>>> Like