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  1. #1
    Player Zeargi's Avatar
    Join Date
    Mar 2011
    Location
    Currently: Windurst
    Posts
    743
    Quote Originally Posted by dasva View Post
    Well the skillchain thing and halving the ready timers is pretty big in itself unless they only give lvl 1 properties
    Some of the ones mentioned should have the same attribute as the BLU spell. There's obviously a lot more that don't have a BLU equivalent, but ones like Wild Oats and Spiral Spin, can be used to make a level 2
    (0)
    "What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]

  2. #2
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Zeargi View Post
    Some of the ones mentioned should have the same attribute as the BLU spell. There's obviously a lot more that don't have a BLU equivalent, but ones like Wild Oats and Spiral Spin, can be used to make a level 2
    I suppose it's possible and I wouldn't put it past SE but part of the reason those blu spells have only lvl 1 properties is because they are low level similar to how low lvl ws often do too. I'd hope SE would be smart enough to put at least lvl 2 on at least 1 ability that a high level pet can use so we can make lvl 3 skillchains. Similarly how both auto and avatars have lvl 2 elements on their physical skills. If we are stuck with lvl 2 skillchains that would be a huge blow to this job adjustment
    (1)

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