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  1. #31
    Player Olor's Avatar
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    Mar 2011
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    2,134
    So, in terms of overall improvement for the job, do these changes make us even sort of competitive as a DD? Just wondering if it is worth logging in or resubbing. I am leaning towards taking a break at this time because these changes look like putting a band-aid on a bullet wound (almost no level 2/3 skillchain properties, big numbers only randomly and from level 75 jugs etc) ... am I wrong? Are people interested in bringing BST as a DD now that these changes have happened?

    Or would I just be logging in to solo capacity points for a job no one would invite even if I was capped out?
    (0)
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  2. #32
    Quote Originally Posted by Olor View Post
    So, in terms of overall improvement for the job, do these changes make us even sort of competitive as a DD? Just wondering if it is worth logging in or resubbing. I am leaning towards taking a break at this time because these changes look like putting a band-aid on a bullet wound (almost no level 2/3 skillchain properties, big numbers only randomly and from level 75 jugs etc) ... am I wrong? Are people interested in bringing BST as a DD now that these changes have happened?

    Or would I just be logging in to solo capacity points for a job no one would invite even if I was capped out?
    bst, pup and smn are all good at the new Yorcia Alluvion skirmish. unfortunately that's going to be one of those niche events it seems, people will do it until they have the gear, then stop entirely. however, beast can solo effectively in delve fractures plasm farming the trash mobs, if you were so inclined, but the rewards-the return on your time investment-are probably better doing something else. our regular damage is still too low to make us desirable as a party job and the pet durability given the need to spend gil (or a buttload of time farming/crafting) to heal the pets is enough to make other jobs preferred for most end-game events. so no, in my opinion the update didn't get us back in the mix-closer, but not desirable unless I'm way off on Yorc skirmish appeal and longevity.

    that said, farming up 210 job points is likely to take quite awhile and you'll likely want them if you ever do return so it wouldn't hurt to get farming now. and beast is so much fun to play...
    (0)

  3. #33
    Player Malthar's Avatar
    Join Date
    Mar 2011
    Posts
    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    Ya'll 'r' crazy! My bst is making all the samurai in my ls cry. Sure, most of the sc properties are not as high as we would like, but the one's that are are excellent. Take bouncing Bertha for example. Her tegmina buffet closes 30k darkness on tier 4 znm and other low level bosses. And on delve tree content she does a consistent 10k plus to the tree every 20 seconds. On every parse she is on top. SE did a great job boosting the pet's damage and adding skill chain properties. If only they would up cap our pets so jugs like the hippogryph and cactaur would become relevant again.
    (1)

  4. #34
    Player Malthar's Avatar
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    Mar 2011
    Posts
    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    Olor, come to Shiva and I will show you.
    (1)

  5. #35
    Player Olor's Avatar
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    Mar 2011
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    2,134
    Quote Originally Posted by Malthar View Post
    Olor, come to Shiva and I will show you.
    Heh, I actually kind of like Asura, but the idea of having other bsts to play with is very tempting! Honestly I think I'd have a lot more fun if I knew some really dedicated pet job players who were willing to give pet burns a shot.

    Quote Originally Posted by Glamdring View Post
    that said, farming up 210 job points is likely to take quite awhile and you'll likely want them if you ever do return so it wouldn't hurt to get farming now. and beast is so much fun to play...
    I like playing BST but solo farming cap points is mind-numbingly boring

    (0)
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  6. #36
    Player Malthar's Avatar
    Join Date
    Mar 2011
    Posts
    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    I'm in Minions pet ls. We're mostly focused on pets. You'd love it!
    (0)

  7. #37
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Mavrick View Post
    From what I've seen 2~3 charge abilities that can create Dark/Light only shine during "Unleash" when you can spam them without consuming charges. Otherwise, spamming strong 1 charge abilities such as recoil Dive or Razor Fang quickly outpaces 2-3 charge abilities such as penta peck. Best case scenario Penta Peck will do as much damage as Razor Fang, but generally Razor Fang will be stronger (by quite a margin) and you can do 3 Razor Fangs for the amount of charges it takes to do 1 Penta Peck... hell while Bird is waiting for his 3'rd charge to refresh Tiger would've already regained ~2 charges.. its quite a land slide.
    Well remember there are skillchain properties and tp mods to account for as well as the time it takes to actually use those charges. This would make even more of a difference of asa pants weren't broke right now
    (0)

  8. #38
    Player Falkirk's Avatar
    Join Date
    Mar 2011
    Posts
    40
    Character
    Falkirk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    ASA pants work fine, just checked - what problem have you heard about?
    (0)

  9. #39
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Falkirk View Post
    ASA pants work fine, just checked - what problem have you heard about?
    I heard that it doesn't necessarily count when you use the ability but when it starts a new charge countdown. Ie you wear them for a 3 charge move next one happens in say 25 seconds assuming no merits or jp. Then you swap to something else and the 2nd charge will take 30. At least that was what I was told
    (0)

  10. #40
    Player Falkirk's Avatar
    Join Date
    Mar 2011
    Posts
    40
    Character
    Falkirk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    Hmm, they must've had some kind of weird error with their timers. Was using Roar, Swooping Frenzy, Pentapeck, etc and getting 15 second charge times (Gift, merits, Pants), so I think it might be an isolated incident for them.

    Edit: I see what the issue is, the charge time displayed in the menu is sometimes incorrect when you use 2-3 charge moves after the first charge is recovered - but if you exit out of the Ready menu and go back in the correct time remaining will be displayed.

    So the pants/axe work fine and a 3-charge move will take 30 seconds to fully recharge with all the bells and whistles, but the in-game Ready timer doesn't remember what the minimum time is supposed to be based on their usage.
    (0)
    Last edited by Falkirk; 02-25-2015 at 02:59 AM.

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