Results 1 to 10 of 23

Dev. Posts

Hybrid View

  1. #1
    Player Aequis's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    46
    Character
    Aequis
    World
    Lakshmi
    Main Class
    RDM Lv 99
    I would welcome some form of less time-consuming way to get Imperial Standing. One member of my Salvage group has to run from Al Zahbi to Bhaflau Thickets and then into Nyzul Isle every time we go to do a run, as he has no IS left. I'm sitting on around 67,000 IS due to having merited a lot back in the day, but honestly, all it goes on is portal passes and the odd time I feel like getting Regen / Refresh Sanction from the guards.

    Yes, he could go solo mobs and yes, he does do Besieged when it's due, but you can sit around waiting for hours until they attack. The ratio for IS gain is 1 IS per 10 EXP I believe, so it's not a very time-effective way of getting IS. Perhaps add it as an assault reward, or make a repeatable quest that's relatively short and gives, say, 300 IS per completion. Could have it as repeatable every game day.

    Maybe something even as strange as trading food or other items for IS to certain NPCs. That might somewhat encourage crafting again on a small-scale (Synergy is not "crafting"), as at the moment - every little helps.
    (1)

  2. #2
    Player Minsc's Avatar
    Join Date
    Apr 2011
    Posts
    33
    Character
    Minsc
    World
    Bahamut
    Main Class
    DRG Lv 90
    Quote Originally Posted by Aequis View Post
    I would welcome some form of less time-consuming way to get Imperial Standing. One member of my Salvage group has to run from Al Zahbi to Bhaflau Thickets and then into Nyzul Isle every time we go to do a run, as he has no IS left. I'm sitting on around 67,000 IS due to having merited a lot back in the day, but honestly, all it goes on is portal passes and the odd time I feel like getting Regen / Refresh Sanction from the guards.

    Yes, he could go solo mobs and yes, he does do Besieged when it's due, but you can sit around waiting for hours until they attack. The ratio for IS gain is 1 IS per 10 EXP I believe, so it's not a very time-effective way of getting IS. Perhaps add it as an assault reward, or make a repeatable quest that's relatively short and gives, say, 300 IS per completion. Could have it as repeatable every game day.

    Maybe something even as strange as trading food or other items for IS to certain NPCs. That might somewhat encourage crafting again on a small-scale (Synergy is not "crafting"), as at the moment - every little helps.
    Captain Rank = Free Portal Warps

    Finish each and every Assault and using IS to warp is no longer an issue.
    (1)