The faster we can jp the better. I'm fully for merits to jp exchange.
Yeah but I can get 1-99 from any number of ways not just killing high level monsters. Not to mention the amount of good cp pt camps is extremely limited which would be a problem if so many people weren't turned off by cp farming in the first place. Maybe if they made all the things that give xp also give CP that would be different...
Last edited by dasva; 01-13-2015 at 02:45 AM.
CP farm areas taken? Go to incursion; it's even customizable to how difficult you want it to be.
Even lower level mobs like level 95 give CP. Sure it's not a lot, but you wouldn't expect lower level mobs to give you a lot of exp either. It's supposed to be more difficult to get CP because basically what SE is doing is instituting a level "soft cap". When you have a soft cap, it takes a ridiculous amount to go up even the smallest amount of improvement (at least in other games that I have played that had a soft cap). If SE didn't do it this way then there would be no more progression except through ilevel gear. Should you be able to increase CP gain rate by stuff like CP rings? sure, we have exp rings too, makes sense. There should probably also be CP pages (like Miratete's Memoirs). Should we be able to convert merits to CP? no way.
WAT
While I don't really care about buying JP with merits, I have plenty of HTB to use merits on as it is, would rather just see JP come quick, this reasoning is.... just ridiculous.
Effectively what you're saying is: "Because you can't exchange one form of exp for another form of exp you shouldn't be able to exchange it for a form of capacity."
And if you want to get technical, you can buy a KI with merits which upon defeating you get a number of CP, so, in a roundabout way, you can already can exchange it for a form of capacity.
Personally, I think making capacity come in larger amounts and more places is the way to go, but /shrug, to each their own.
idk I can make pretty decent xp off of lowish level stuff... and then there is RoE, GoV/FoV and assignments for tons. I get it's supposed to be harder but at this level it's fake difficulty. I mean it already takes 9.9 cp to cap just one job. Job specific merits take 740k xp. And cp gain rate is much lower on the good mobs. That alone makes it harder. You said this is like leveling well then let's make this actually like leveling
Edit: Also another problem is the whole penalty for ilvl difference needs to go away
Last edited by dasva; 01-13-2015 at 02:25 PM.
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