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  1. #1
    Player FrankReynolds's Avatar
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    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Alhanelem View Post
    By being able to convert merits just because you're allegedly done with the high tier battles (which of course we know there will be more) you're able to get far more CP than people who aren't "done" with them, which doesn't seem fair to me. You essentially get to double dip.
    People who aren't done meriting feel the same way about players who are done with merits being able to spam high level fights. People who aren't finished leveling feel the same way about people who are 99 being able to get merits instead of exp.

    What's the difference?
    (1)

  2. #2
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,506
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by FrankReynolds View Post
    People who aren't done meriting feel the same way about players who are done with merits being able to spam high level fights. People who aren't finished leveling feel the same way about people who are 99 being able to get merits instead of exp.

    What's the difference?
    Since I get more merits than I know what to do without trying (there's some things I haven't capped yet but its so low priority that it bothered me not at all to do high tier battles), it doesn't really take long to get the core stuff out of the way and I don't feel its the same situation. The point is, they're seperate systems. Nobody cried about not getting EXP at lv75 before merits came out. Why does everything always have to have a use? You still need to go out and farm capacity points, so its not true that you don't have any reason to go out and farm anymore. Just pretend the EXP isn't there or something.

    I totally agree with basically everyone around here that capacity points are too slow. However, that is something that should be adjusted directly rather than through some roundabout method.
    (0)

  3. #3
    Player Singforu's Avatar
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    Jan 2015
    Posts
    158
    Character
    Singforu
    World
    Leviathan
    Main Class
    BRD Lv 99
    Quote Originally Posted by FrankReynolds View Post
    People who aren't done meriting feel the same way about players who are done with merits being able to spam high level fights. People who aren't finished leveling feel the same way about people who are 99 being able to get merits instead of exp.

    What's the difference?
    People who aren't done meriting shouldn't be feeling that way about those who get to kill high level fights, because it isn't double dipping; you're choosing to use merits on fights which isn't character progression. The same thing for those not finished leveling to those getting merits... it's not double dipping, you're only getting character progression once (those less than 99 can do the same thing by changing the mode from exp to merits).
    (1)

  4. #4
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Singforu View Post
    People who aren't done meriting shouldn't be feeling that way about those who get to kill high level fights, because it isn't double dipping; you're choosing to use merits on fights which isn't character progression. The same thing for those not finished leveling to those getting merits... it's not double dipping, you're only getting character progression once (those less than 99 can do the same thing by changing the mode from exp to merits).
    Those fights drop 119 gear. Are you saying that going from 99-119 isn't progression? Because that's not how the developers describe it.
    (2)

  5. #5
    Player Singforu's Avatar
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    Jan 2015
    Posts
    158
    Character
    Singforu
    World
    Leviathan
    Main Class
    BRD Lv 99
    Quote Originally Posted by FrankReynolds View Post
    Those fights drop 119 gear. Are you saying that going from 99-119 isn't progression? Because that's not how the developers describe it.

    it's artificial progression. goes away as soon as you switch gear or a mob/environment gives you encumberance.
    (0)

  6. #6
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Singforu View Post
    it's artificial progression. goes away as soon as you switch gear or a mob/environment gives you encumberance.
    And your weapon merits go away as soon as the monster casts blind. What's your point?
    (3)

  7. #7
    Player Singforu's Avatar
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    Jan 2015
    Posts
    158
    Character
    Singforu
    World
    Leviathan
    Main Class
    BRD Lv 99
    Quote Originally Posted by FrankReynolds View Post
    And your weapon merits go away as soon as the monster casts blind. What's your point?
    you didn't seriously just say that. i will reply just in case to humor you. your weapon merits do not go away as soon as a monster casts blind. you still have the skill. for instance, for those weapon skills that require you to have a certain skill level, even if a monster casts blind you will still be able to use those weapon skills even if you were right at the skill level required because your skill in that weapon does not go down. if you meant the accuracy down effect from blind.... you still have the attack from the skill. i suppose next you'll add a mob casts bio to reduce your attack as well. neither of these are acceptable as an argument, that is looking at the secondary effects of the skill and not the skill itself. If you didn't have those merits, the effects of blind on your accuracy would have been even more so. One cannot say blind is negating those merits, it is negating your overall accuracy.

    the point was that you brought up gear as progression as an argument against what I said, so I countered your argument with it isn't actual progression; it's temporary based on putting on gear of which is quite often swapped out for non ilevel by mages and removed completely by mobs/environment situations. This is the equivalent of de-leveling and re-leveling a dozen levels instantly, which is a preposterous notion. Hence, calling it artificial progress and should not be counted as a valid argument against the double dipping argument.
    (0)

  8. #8
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Singforu View Post
    you didn't seriously just say that. i will reply just in case to humor you. your weapon merits do not go away as soon as a monster casts blind. you still have the skill. for instance, for those weapon skills that require you to have a certain skill level, even if a monster casts blind you will still be able to use those weapon skills even if you were right at the skill level required because your skill in that weapon does not go down. if you meant the accuracy down effect from blind.... you still have the attack from the skill. i suppose next you'll add a mob casts bio to reduce your attack as well. neither of these are acceptable as an argument, that is looking at the secondary effects of the skill and not the skill itself. If you didn't have those merits, the effects of blind on your accuracy would have been even more so. One cannot say blind is negating those merits, it is negating your overall accuracy.

    the point was that you brought up gear as progression as an argument against what I said, so I countered your argument with it isn't actual progression; it's temporary based on putting on gear of which is quite often swapped out for non ilevel by mages and removed completely by mobs/environment situations. This is the equivalent of de-leveling and re-leveling a dozen levels instantly, which is a preposterous notion. Hence, calling it artificial progress and should not be counted as a valid argument against the double dipping argument.
    It's all the same. Losing stats because a monster casts a spell. The mechanism doesn't matter. the outcome is reduced skill, ability etc.
    (2)