This means that, as a player who almost exclusively plays back line jobs, I will still not be able to use style lock. Back line jobs generally need to swap between clubs and staves to take advantage of the unique effects available on specific weapons from each type. Restricting style lock to the use of a single weapon doesn't help back line jobs.

Would it be possible to make style lock completely all-encompassing until a character enters a combat stance? As I understand it, the only reason weapons are treated differently is the different attacking animations that are used for different weapons. If a character isn't attacking with their weapon, this is irrelevant. Upon entering a combat stance, the style lock could then revert to the system presented here. That would allow everyone to take advantage of style lock.