Page 3 of 3 FirstFirst 1 2 3
Results 21 to 27 of 27

Thread: Style lock!

  1. #21
    Player Jerbob's Avatar
    Join Date
    Aug 2011
    Posts
    314
    Character
    Jeral
    World
    Phoenix
    Main Class
    WHM Lv 99
    This means that, as a player who almost exclusively plays back line jobs, I will still not be able to use style lock. Back line jobs generally need to swap between clubs and staves to take advantage of the unique effects available on specific weapons from each type. Restricting style lock to the use of a single weapon doesn't help back line jobs.

    Would it be possible to make style lock completely all-encompassing until a character enters a combat stance? As I understand it, the only reason weapons are treated differently is the different attacking animations that are used for different weapons. If a character isn't attacking with their weapon, this is irrelevant. Upon entering a combat stance, the style lock could then revert to the system presented here. That would allow everyone to take advantage of style lock.
    (9)

  2. #22
    Player Raydeus's Avatar
    Join Date
    Jun 2013
    Location
    MogVault 101
    Posts
    603
    Quote Originally Posted by Byrth View Post
    Nice! I hope that extends to instruments and throwing items!
    I'm really hoping that's the case and that as long as the gear it doesn't affect the animation it wont drop /lockstyle.
    (0)
    'Don't ever, ever try to lie to the internet. Because they will catch you. They will de-construct your spin. They will remember everything you ever say for eternity.'
    - Lord Gaben

  3. #23
    Player
    Join Date
    Jan 2012
    Posts
    645
    Mages still swap from club+shield to staff pretty frequently.

    And instruments probably won't help, as Harp/Horn have different animations they'll probably swap, and yeah, Terp/Eminent/Daur/Gjaller is pretty much the swap of choice these days.

    Though this is a step in the right direction, I'm not sure how often it will actually help.
    (0)

  4. #24
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Grekumah View Post
    In the future update to /lockstyle, you will be able to lock weapons as well!

    As long as it's the same weapon type, even if you swap it out the style lock will not go away.

    We are planning to make it so only the lock is removed for weapons when you change the weapon type.
    This is a good improvement, but you should extend that for mage jobs so that if you're NOT engaged with the enemy, Stylelock remains even if you swap your weapon type.
    Think about support/mage jobs who do not engage.
    They do not incur under the issue of having different animations loaded up, and they often tend up to swap between club and staff for instance.
    It would be highly beneficial if, when a character is not engaged, Style lock could cover even for situations when you change weapon type.
    (4)
    And the autumn of life has finally come
    with the promise of winter thaw.

  5. #25
    Player
    Join Date
    Jan 2012
    Posts
    645
    Quote Originally Posted by Zhronne View Post
    It would be highly beneficial if, when a character is not engaged, Style lock could cover even for situations when you change weapon type.
    This is a wonderful idea and a wonderful compromise.
    (0)

  6. #26
    Player Braden's Avatar
    Join Date
    Feb 2015
    Posts
    1
    Character
    Braden
    World
    Sylph
    Main Class
    RDM Lv 99
    Quote Originally Posted by Selindrile View Post
    Mages still swap from club+shield to staff pretty frequently.

    And instruments probably won't help, as Harp/Horn have different animations they'll probably swap, and yeah, Terp/Eminent/Daur/Gjaller is pretty much the swap of choice these days.
    You can already lock instruments and bells. In fact, you can lock an empty slot and sing with Gjallarhorn or dance with Dunna.

    Shield blocking is probably the only reason they won't let you fully lock outside of combat, and I'm guessing the "solution" is to add more similarly functioning gear across different types (like Mafic Cudgel + Genbu's Shield = Earth Staff).
    (0)

  7. #27
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Grekumah View Post
    In the future update to /lockstyle, you will be able to lock weapons as well!

    As long as it's the same weapon type, even if you swap it out the style lock will not go away.

    We are planning to make it so only the lock is removed for weapons when you change the weapon type.
    I hope y'all have plans to keep the effect active across zones as well. It is pretty annoying having to re-lock style every time I enter a new area. For me that would be the priority on how to improve the lock style system.
    (0)

Page 3 of 3 FirstFirst 1 2 3