This is a good improvement, but you should extend that for mage jobs so that if you're NOT engaged with the enemy, Stylelock remains even if you swap your weapon type.
Think about support/mage jobs who do not engage.
They do not incur under the issue of having different animations loaded up, and they often tend up to swap between club and staff for instance.
It would be highly beneficial if, when a character is not engaged, Style lock could cover even for situations when you change weapon type.



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