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  1. #11
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,588
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    It's kinda silly to assume an mmo would have more players now than it did last march honestly anyway, that's not how these games work. Even if it makes people feel better to think it is, it's just not reality.
    I'm not sure what exactly you find about it that's silly. Also their total subscribers did increase unless you want to tell me that he didn't just get new numbers and instead just made them up. So unless he's just flat out lying, it actually IS reality.

    The fact you're being so general about MMO populations is also silly- If a game does well, of course its population will increase. Unless the game is bad, it is not at all reasonable to see a game's potential peak population more than a year out. I don't think WoW peaked until a couple years in. I dn't know why people "feel" anything about the numbers. They're just numbers, and while they're interesting to look at, it's really not that important. There are too many MMOs out there for them to all have several million subscribers (p2p) or active accounts (f2p). To make a decision about what game you're going to play based on sales or population statistics or to judge it based on them is beyond silly. I've played many fun MMOs with smaller total populations than XI.

    While that nearly or over 1 million number doesn't sound high, It's still higher than a pretty long list of MMOs to have come out in the last several years.

    So just for funsies, I'll take a stab at the original question. Let's be a little generous and assume that "over 1 million" means 1.1 million total subscribers to SE MMOs. My breakdown would be:

    30k DQXO (This game is only avialable in Japan and South Korea)
    70k FFXI (possibly generous, taking current concurrent users and multiplying it since not all players are active at the same time or play everyday, plus mule accounts)
    ~1m FFXIV (They were prolcaiming over 3.2 million "players" on the Lodestone at one point, assuming that number is accounts created, I don't think a sub conversion rate of one third is overly generous)

    XIV is also approaching its first expansion in 3-4 months, and as with any MMO that will trigger a number of resubs and new accounts.
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    Last edited by Alhanelem; 01-11-2015 at 05:18 AM.