I dont think he would be holding anything back, because as we've noted, they have a financial report coming up in two months (as stated for the 328479324th time. It is unlikely that report is actually already completed, and therefore unlikely that the numbers he is using in the quotation are very recent.
There isn't less pop but more people stacking on the most populated servers- there are many that are currently at official capacity and are locked down to CC at most hours of the day (you have to make a character early in the morning to get on). Even though these servers are technically over capacity as a result, you have this syndrome of everyone wanting to be on the most populous server even though 1) that's not necessary for a good game experience and 2) too many people on a server is not always a good thing. The Duty Finder system in XIV enables players to get their boss fights etc. done regardless of their own server's population.
Also it is very common, especially with power gamers, to play the crap out of a game when a new patch comes out, and if they conquer everything there is to conquer before the next patch comes out, they gradually play less. It happens here too, and it happens in every big MMO, thus you see higher pops when a patch is new and lower pops late into the patch before the next one comes out. The only bad thing that can say is that it's taking them longer than optimal to release patches (but they're only human and can only work so fast)
I currently have active subscriptions to both games and often am playing one during downtime in the other.
