Hi.
As im about to start running nyzul for tokens farm, i came here to sugest the removal of party token penalty, but it can be extended to any kind of penalty for having more people existing in game.
The reason is obvious. We are at a point in game that the solo/lowman grinding became the norm, due to advent of trusts, hp scalating to number of players entering, salvage restriction removed, etc. Even the ilv gear made almost everything pre SoA soloable.
So everyday, or every update, there are less and less reason to add more than the bare minimum of players to clear a content. And obviously, this kinda of destroy the purpose of a MMORPG.
Without the need of partying, the linkshell is the first to ruin. If you can clear delve, ark angels, incursion, etc. with 3/6, that leaves dozens of linkshell members out of party, excluded because they arent necessary.
Im not saying that we should go back to 18 man event nor salvage player restriction, but if its impossible to give bonuses to bring more players in an event, at least all kind of penalties, like token reduction if you bring more than 3 persons, exp/cp penalties for alliances, etc, should be abolished in my opinion.
If people arent stimulated to work with more than the minimum, at least dont discourage them to do it. It just will bring good to community, will give more reason to shout for nyzul at least.