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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Having it start from the opposite way would be a nerf. It only lasts 180 seconds. If it starts weak and works its way up, with PLD's accuracy in hard content, it would suck. As of now it gives over 100 acc which is like SV Madrigals potency. I'd stay stop complaining. It's an amazing tool.
    (0)

  2. #2
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    You say nerf I say compromise. As it is now it's pretty useless unless you are /run, and with /run you lose out on the benefits of other sub jobs and the higher enspell damage. The way I suggested you would start with 60, which is twice the damage of harboring 2 runes, and a +30% in hit rate. Which then would go up 1 damage and 0.5% hit rate with every hit to max of 110 damage and +55% hit rate after 50 hits. Honestly I don't even care though. If they made it so enlight and endark didn't decay and had the same damage it wouldn't matter. Pld and drk both need the help anyway. I just don't think SE would go for it unless it came with some sort of adjustment, and I think it would be better than them just making it something like half potency and doesn't move at all.
    (0)

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