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  1. #1
    Player
    Join Date
    Dec 2013
    Posts
    288
    if there are no other melee jobs, there is no one to trick attack off or to hold hate while you sneak attack, so damage is basically halved. Please stop spreading misconceptions.

    Playing thf well is not as simple as everyone seems to think. I know because since the update everyone has been playing thf, and a lot aren't that good at it. I'm only okay at it, and I do at least double what the bandwagon thfs are doing. thf just seems crazy op because the people who were good at it before the update were working with a disadvantage and now have the advantage.
    Yeah, you can trick attack or sneak attack, and that just makes the damage even higher. The damage is still stupidly high regardless of whether or not you do that.

    Yes, Valkurm Imperator is one example, but there are many other fights I've done with Thieves where they simply just melt everything. It really doesn't matter what it is; use Rudra's, thing dies. Sure you can be a good thief and actually know how to use your JA's, but the fact is that you don't have to, because Rudra's still melts everything regardless.

    Gear actually matters a whole lot for rudra damage, it matters even more for being able to tp efficiently.
    Of course it does, like everything else, but the point is that it's absurdly strong even without the proper gear. That just makes it even better.

    Well then you better be asking for a nerf on like half the magical ws out there since they can go as high lol.... Pretty sure I can get several of the 1hd physical ones can go almost that high as well. Oh and barrage while we are at it. sam for it's constant skillchaining
    Under special cases, magical weaponskills can hit very high damage, yes. If special cases are applied to Rudra's, then we get the OP skillchain damage and Rudra's damage screenshots too. A lot of things can become very strong under optimal conditions. The thing is that Rudra's do not require optimal conditions to be strong, and IF those optimal conditions are granted to Rudra's, then it's even way further beyond in strength.

    SAM is the only thing that can compete with the dagger jobs right now, yes. SAM and fudo and skillchaining has always been stronger than everything else, however, Rudra's has taken that a huge step further, and too far. Instead of buffing thieves to the strength of Samurai, they took it past that.

    Besides, don't you have to stack abilities like SA, TA, or Climactic Flourish to get those huge numbers out of Rudra's?
    That's the thing; no, you don't have to. Most of the thieves I party with don't use any of those. They don't have to. If they do, it's even better yeah, and even more OP, but even without it, it's still way stronger than it should be.

    All the content I join nowadays is just a bunch of thieves spamming Rudra's. Some Thieves do TA, some do SA, whatever, doesn't matter. They just all walk up to the mob and mash Rudra's at the enemy until it dies. Yaaaay. So exciting. So much skill.
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    Last edited by Crevox; 01-12-2015 at 06:01 AM.

  2. #2
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Crevox View Post

    Yes, Valkurm Imperator is one example, but there are many other fights I've done with Thieves where they simply just melt everything.


    Thieves aren't "Melting" anything that samurais and monks weren't already melting. Samurais still out parse most thieves in general. Rudras hasn't changed the difficulty of the content at all. Just the jobs that can do it. Stop spreading FUD.
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  3. #3
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Crevox View Post
    Yeah, you can trick attack or sneak attack, and that just makes the damage even higher. The damage is still stupidly high regardless of whether or not you do that.

    Yes, Valkurm Imperator is one example, but there are many other fights I've done with Thieves where they simply just melt everything. It really doesn't matter what it is; use Rudra's, thing dies. Sure you can be a good thief and actually know how to use your JA's, but the fact is that you don't have to, because Rudra's still melts everything regardless.
    Unstacked Rudra's does the same or less damage as Torcleaver, Victory Smite, Ukko's etc. You're just spreading blatant lies because of how desperately you want Rudra's nerfed.
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