Quote Originally Posted by Sixtythree View Post
I can't help but feel like some of the argument isn't so much the actual use and utility of the job and more based off of "daggers and dancers shouldn't out-damage my battle axe."
Also people are wrapped up in what they thought was SE's design philosophy. That it's ok for jobs to be one-ability or one-event wonders. That hybrids shouldn't actually be good at anything. Some players' (virtual) world view has been turned on its head and they aren't handling it well.