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  1. #11
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Afania View Post
    Since the previous setup I mentioned has a COR, you get additional 35% SC bonus from rolls. If you can somehow cap attack without /WAR(which seems doable with idris GEO 2hr COR etc), /DNC gives another 8%. 99999 isn't as out of reach as it seems.
    Yeah the sams can also get that roll so nice try. And they benefit more than thf would from several other rolls namely save tp and DA rolls

    Quote Originally Posted by Afania View Post
    Is that 10k~12k avg? If your SAM is averaging 10k~12k fudo/shoha, I'm not convinced that THF SATA 3000 TP is only 20~25k under the same buff on the same target. Since I've seen much higher SATA 3k TP rudra than 20k~25k, but in most of the situation SAM usually won't avg 10k~12k fudo/shoha unless a GEO 2hr or fighting wopket..
    Wtf does geo have to do with it? All they are doing is lowering def and thf is more likely to need that that sam especially with shoha. And Wopket? I've seen waaaaaaaaaaaaaay higher sam dmg than that.

    3000 SA rudra's with capped pdif on a dmg neutral target with 300 dex and +25% crit dmg is mathed out to ~30k dmg. So your "much" higher is definitely a dmg weak mob and I use thf a lot now and 20-25k is much closer to the norm on neutral mobs. But sure let's go with 30k and give you a 8% skillchain bonus your rudra rudra dark goes up to 103k.

    A Fudo with 300 str, also capped pdif with overwhelm with delve gkt on a dmg neutral mob with average effective tp of 1800 (fairly easy since they can get to 1000 before animation ends combined with 550 tp bonus) with only on average 1 extra hit (mythic sams will be much higher) is 9.5k fudo and 5.5k shoha so guess I'm just seeing a lot of dmg weak stuff. Adjusting for that the 5 step skillchain will only be 93k.

    Slightly less but much more repeatable so while your thfs are waiting for tp/timers and trying to get into position/turn the mob your sam or other DDs are spamming their ws. And these ws are significantly more buffable since they will increase with tp a lot and the relatively low ftp helps make extra hits do more. And if we are going to bring in your spike dmg I'm going to bring in sam jas to boost that a dmg

    Quote Originally Posted by Afania View Post
    Btw, I'm not sure why's sam being pulled into this discussion again. I've been saying SAM SC mechanics needs a nerf over and over again, on BG and on this forum. There's no point to defend for the OPness of rudra by using SAM/fudo as an example. Both WS has serious design flaws that needs a nerf. You guys are trying to justify a flawed design with another flawed design.
    Sam is being pulled in to show that other jobs can do it to and do so with what is now mediocre ws dmg to show that the real problem was the skillchain update. And if you think Fudo is OP idk what to tell you as I can outdo fudos dmg with rdm cdcs. I posted a 50k+ cloudsplitter the past page which I'm pretty sure I could beat with trueflight on my rng and leaden salute is better than that now especially with the newish hairpin. I think byrth gets 30k vidohunirs solo on blm

    Also if you want to get into realllly big numbers go sam + thf instead of just sam or thf thf. The game might only display 99999 but the dmg goes higher and you will hit skillchains waaaaaaaay higher than that
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    Last edited by dasva; 12-30-2014 at 04:24 AM.