Results -9 to 0 of 135

Threaded View

  1. #11
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Ulth View Post
    I guess that doesn't matter for your favorite job blu.
    I like BLU, but I'd rather play a game with good job variety and balance, not a game with a few OP jobs that completely pwns all other jobs, even if those OP jobs are my favorite jobs. In the case of BLU, it's completely different from other DD, so that's job variety. Due to the versatility it has, it shouldn't outparse other DD jobs, that's balance.

    Good game design and job balance > My personal job preference.

    Quote Originally Posted by Ulth View Post
    You would have a valid point if the jobs that use those weapons skills did bring something to the table other than damage. And no Treasure Hunter doesn't count.
    Treasure hunter doesn't count, treasure hunter doesn't count. Everytime when we have a DD hierarchy discussion, and we talk about how useful THF are because it's used in dyna/incursion/all higher tier BC, the only reply we got was "treasure hunter doesn't count, THF dmg suck, buff THF dmg plz". I don't understand, what makes TH doesn't count?

    Since THF is already used for TH(which is an undeniable fact), it wouldn't make sense if THF can parse high AND TH.

    Quote Originally Posted by Ulth View Post
    As for dancer I don't know for sure but I remember seeing Bryth post something about how little steps matter when they changed the timers to 5 seconds, and he knows his dancer.
    I think you misunderstood??? If anything changing step to 5 sec recast is an improvement, not a nerf. You can reach 23% def down faster, thus it's higher avg def down(and higher pt output over all).

    I haven't check spreadsheet for a while, and I don't have access to them atm, so I can't post numbers just yet.....but last time when I checked, if I remember correctly, 23% def down+ the dmg from DNC and 2 other DD> 3 DD, unless your attack is capped.

    Now that DNC probably beats most of the weaker 2h DD such as WAR, which is just too OP period.

    Quote Originally Posted by Camiie View Post
    You say 1h DD bring other things to the table, but what you're not getting is that those things must have value to matter. No party leader cares about hate control, haste samba, waltzes, or pets because none of these things help in current content. I truly wish that weren't the case, but reality is reality. Their utility wasn't being utilized so they had to be given something beneficial that mattered. Damage is surely that.
    No pt leader cares about hate control, but they care about TH. Again, I love how ppl purposely filter out the benefit of TH when we talk about THF, so they feel like making THF stronger than WAR is legit.

    Nobody cares about haste samba and waltz, but def down from steps does matter.

    Those really makes a difference, and the reality is DRK WAR suck, there are no reason to use them in an event since they're not strong enough, and they can't step like DNC, TH like THF, nor sleep/terror/cure/haste/defense down like BLU.

    That is not balance, that's bad design.
    (0)
    Last edited by Afania; 12-23-2014 at 11:29 PM.