I wasn't just talking about rudras, I am talking about other DDs and massive skillchain damage (my bunny currently can't even open a skill chain with its 750 damage foot kick)... also... I'd happily take any abilities that allowed me to hit anywhere near those numbers... heck I'd just be over the moon for some method of even getting 20K spike damage, I'd stack abilities all day for that... Sorry but for a pure DD (BST has no other function) we sure suck at DDing. I can hit my one hour and if my pet doesn't get terrored or paralyzed I might be able to get 5K damage out of it... that's if I am doing nothing at all but hitting my JA... meaning my own damage is negligible to non-existant.
Whatever number you want to use for Rudras I'd love to be able to get the same unstacked damage with my axes... it's currently not happening. I am very happy for thf and dnc that they got a boost... anyway, I don't see why you are complaining that people are mentioning outlier numbers... they happen. We know they happen... either way I am not getting anywhere near those numbers on bst ever even in ideal conditions.
I don't think it's unreasonable for the devs to keep that kind of spike damage in mind when they look at my pets especially since (Like sneak attack etc) their abilities are limited by timers, so even if my bunny was doing 15K foot kicks, it would still be fairly negligible in terms of overall damage that other jobs can put out in the same amount of time.
What I don't want to see is a 10 per cent boost and then calling it a day when others got MASSIVE improvements.


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