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  1. #1
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,268
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I'm glad that by the wording of that, the main focus is adjusting up the dmg on two handed weapons rather than undoing the glorious boost to dagger. Thanks
    You're reading too far into that. Largely because it is in no way a promise that they arent' going to adjust the ridiculously OP Rudra's.

    Not every balance problem should be fixed (and in fact most should not) by turning everything else up to match the power of something that is more effective than intended. That's a terrible balancing policy - It leads to severe power creep issues and it is possible that eventually you get to a point where there's simply no room to adjust things upward anymore because of a long chain of buffing everything else to the most powerful thing every time you discover a balance issue.

    Nobody likes nerfs, but sometimes they are necessary for good balance.
    (1)

  2. #2
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Alhanelem View Post
    Nobody likes nerfs, but sometimes they are necessary for good balance.
    This, I'm not sure why'd everyone enjoy massive dmg boost without scaling up the difficulty of the content. It's not exactly fun to finish the content faster than original design. Fudo is already OP, buffing 2h weapon for even more OP fudo is just....absurd.
    (0)

  3. #3
    Player Orestes's Avatar
    Join Date
    May 2014
    Posts
    11
    Character
    Orestes
    World
    Quetzalcoatl
    Main Class
    RNG Lv 99
    This is very true. The first WS update made current end-game content almost a joke with SAM's. If SE had never touched Fudo, and left SC damage alone, things would've been a lot more balanced overall.

    The same could be said for Rudras. It makes no sense why they even touched it.
    (2)

  4. #4
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Orestes View Post
    This is very true. The first WS update made current end-game content almost a joke with SAM's. If SE had never touched Fudo, and left SC damage alone, things would've been a lot more balanced overall.

    The same could be said for Rudras. It makes no sense why they even touched it.
    To summarize the job buff history in past 2 years:

    SE over buffed SAM because every pt used to MNK x3 for everything, since MNK did good dmg and has good survive-ability with high HP. So they said they're buffing every DD jobs to be competitive to MNK. Then they made SAM OP so every pt invite SAM instead of MNK. Then 1h jobs complained about not getting invite as DD so they over buffed THF DNC and BLU as well. SE also over buffed GEO because GEOs complained about the lack of invite.

    Every once a while certain jobs gets super OP buff and became bandwagon jobs, I wonder which job gonna win the lottery ticket next.
    (0)

  5. #5
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    Quote Originally Posted by Afania View Post
    To summarize the job buff history in past 2 years:

    SE over buffed SAM because every pt used to MNK x3 for everything, since MNK did good dmg and has good survive-ability with high HP. So they said they're buffing every DD jobs to be competitive to MNK. Then they made SAM OP so every pt invite SAM instead of MNK. Then 1h jobs complained about not getting invite as DD so they over buffed THF DNC and BLU as well. SE also over buffed GEO because GEOs complained about the lack of invite.

    Every once a while certain jobs gets super OP buff and became bandwagon jobs, I wonder which job gonna win the lottery ticket next.
    Quote Originally Posted by Camate View Post
    As the one-handed weapon adjustments just took place very recently, we would like to monitor the balance between them and two-handed weapons for a while before we look into two-handed weapon adjustments.

    Furthermore, as mentioned during Freshly Picked Vana’diel 14, the team would first like to prioritize pet and elemental magic adjustments.
    Are you just not reading posts? Looks like pet jobs are next followed by black mage.

    You keep saying OP, but OP compared to what? Oh no now more jobs can be used instead of the only perfect set ups that were allowed before, how will we survive in this terrifying new world.

    If the old way was the only job that could be used was mnk, then sam was added, and now thf, dnc, and blu, aren't they taking steps in the right direction?

    Also geo has not been over buffed, brd has them beat by a mile.
    (0)
    Last edited by Ulth; 12-26-2014 at 03:01 AM.

  6. #6
    Player Snprphnx's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    28
    Character
    Snprphnx
    World
    Bismarck
    Main Class
    RNG Lv 99
    Considering the 2-Hand update that buffed the crap out of Acc, atk, and WSs occured a LONG time before they did the same for 1-Hands, can we please stop crying over this and let a different job besides SAM win a parse?
    (3)

  7. #7
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    People need to realize that except for Rudras daggers suck for damage otherwise. They need that damage spike to be competitive with other DD's because their white damage is terrible.
    (2)

  8. #8
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    And it's not really that great unstacked
    (1)

  9. #9
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by dasva View Post
    And it's not really that great unstacked
    The only way to "fix" Rudras the way the 2H crybabies want without screwing over every other job that can use it would be to remove the DEX and AGI bonus from Sneak Attack and Trick Attack (which would also require a complete overhaul of merit and job points) or just take Rudras away from THF.

    Only a very skilled, very well equipped THF that has total party cooperation can outparse SAM, and only an average to terrible SAM at that. SAM can just faceroll on the keyboard in AH gear and still win most parses. THF is a highly technical job that has to jump through flaming hoops to put out that kind of damage.

    I think the real problem is two handers hate that the joke job of FFXI is now putting up bigger numbers than them even if their overall damage is the same or less.
    (1)
    Last edited by Atomic_Skull; 12-28-2014 at 09:39 AM.

  10. #10
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    No, the DEX and AGI bonus contribute a trivial amount of damage to Rudra's as it is currently. You're free to do the math, but I doubt it would be over 5% of the total damage. Their main benefit is to force a critical hit.
    (3)

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