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  1. #1
    Player Adventurer's Avatar
    Join Date
    Sep 2013
    Posts
    35
    Character
    Leylong
    World
    Siren
    Main Class
    PLD Lv 99
    I think it would be nice if there was more "jump in and go" content, kind of like the Wildskeeper Reives. Stuff where a bunch of people can just gather together fairly easily, yet the fight is a challenge and they must work together. I remember when Campaign first came out it was a TON and I mean a TON OF FUN. I think everyone loved it. You didn't have to have a static group together, you went and it was a great way to make new friends. That's another thing, I think with the lack of Experience Points Parties now days that things like that are a great way to make new friends. If SE is serious about making the game more casual friendly, that sort of content is right down the alley.

    One thing I don't think anyone wants to see more of is loot pools, old school style. Again, like with the Wildskeeper Reives it's nice when everyone can get a piece of the pie, or rather their very own pie. It would be nice to see gear again that you either collected points for or that would randomly drop (rarely?) without needing all the upgrading. I myself don't like the whole Rem's tale chapters and all the upgrading BS. I think it was nice for the AF and AF2 to be able to see them be used again, but I hope in the future it's more of a points collecting and random drops (that you don't have to fight for) sort of thing. Dare I say, it would be cool if they added quest and mission line armor and weapons like the original AF.
    (1)

  2. #2
    Player Dzspdref's Avatar
    Join Date
    Mar 2014
    Posts
    386
    Character
    Danallen
    World
    Asura
    Main Class
    PUP Lv 99
    How about some more items for crafters to make that are not only for Goldsmithing gulags? Also here's an idea for a new group of items, probably for Synergy though.

    Remember how the Lv.51 Elemental Staves NQ/HQ were given a synth to make Iridal & Chatoyant staves? How about something similar for the Trial of Magian items? For example:
    Take all 8 of same cardinal # Staff (Atar I, Vishrava I, Vourkasha I, Xsaeta I, Haoma I, etc...) and make them into ONE staff for use, with all the abilities of each into one.
    Same can be done for any of the other weapons & Cardinal #, but cannot mix & match; (i.e. no Atar II or a Haoma III, and the rest IV, etc...) but all same #.
    It would involve a LOT of additonal weapons and items, but also - like the lv.51 staff crunch - free up 7 slots space.
    Where do we go to propose this idea to SqEnix to consider? Also might bring back people to "older content" (i.e Trial of Magians) too. Now that ilvl and sparks gear are available with nearly no comparativable work needed (compared to ToM work), I'd like to see my work I did become more viable. They did it for Relic weapons to ilvl 119, how much can it entail doing this? Thanks
    (0)

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