Quote Originally Posted by Grekumah View Post
Both puppetmaster and beastmaster pets have advantages that wyverns do not, and if we were to make them function the same way as wyverns we would have to remove these advantages. For example, fighting separate monsters with your pet and setting a pet on a monster which gives you the option to run away.

These are special characteristics of beastmaster and puppetmaster, and as such we do not want to take this away from them and change this system.

In regards to puppetmaster DPS, we will be adding new high-tier versions of attachments for automatons in the future, so please hang tight for this adjustment.
This is good, and in fact I find the auto-engaging of avatars quite annoying sometimes and wish it could be toggled. The only time I find it particularly beneficial is when I pop NMs- it's nice so that I don't take a hit before I can do anything since the pet instantly takes it off.

As far as pet commands go, what I WOULD like is a "Stay" command for PUP. BST has this option and since we're talking about BST and PUP in the same breath, maybe we could get a "Stay" command for PUP.

I suppose I could just be spoiled by FFXIV though, where I can even tell my pet to go to a specific location and stay there.