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  1. #1
    Player sweetidealism's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    86
    Character
    Lumei
    World
    Odin
    Main Class
    RDM Lv 99

    Suggestion to make Puppetmaster desirable for parties.

    Puppetmaster has gotten a lot of fantastic boosts lately. Unfortunately, it still has not made us competitive.

    I know that the dev team has previously stated that there are no plans to make a new automaton, but if they ever decide to MAKE plans, then this is what I'd like to see:

    Please add a "Geomancer" style automaton head.

    Outfitting one's automaton with this head will extend the effects of equipped attachments to nearby party members when the appropriate maneuvers are used. It can be used with any automaton frame. This would allow for a variety of effects that could potentially let Puppetmaster finally be sought after for parties.

    Going down the list, we could potentially see the following buffs derived from relevant attachments:

    When a FIRE maneuver is used:
    Tension Spring: Attack up
    Attuner: Monster Defense down?
    Inhibitor: Store TP up
    Strobe: Enmity up

    When an EARTH maneuver is used:
    Armor Plate: Defense up or Physical Damage Taken down
    Barrier Module: Increased shield block rate
    Schurzen: Allows Scherzo/Earthen Armor/Migawari to trigger more easily?

    When a WATER maneuver is used:
    Mana Jammer: Magic Defense Bonus up or Magic Damage Taken down
    Mana Channeler: Magic Attack Bonus up and Recast Time up
    Percolator: Skill gain rate up
    Stealth Screen: Enmity down
    Steam Jacket: Increases resistance to magic damage of a certain element after taking damage

    When a WIND maneuver is used:
    Accelerator: Evasion up
    Drum Magazine: Snapshot up, Ranged Accuracy down
    Scope: Ranged Accuracy up
    Turbo Charger: Haste

    When an ICE maneuver is used:
    Loudspeaker: Magic Attack Bonus up
    Mana Booster: Fast Cast up
    Power Cooler: MP Costs down
    Tranquilizer: Magic Accuracy up

    When a THUNDER maneuver is used:
    Coiler: Double Attack up
    Dynamo: Critical Hit Rate up
    Galvanizer: Counter rate up
    Stabilizer: Accuracy up
    Volt Gun: Enthunder
    Target Marker: Monster Evasion down?

    When a LIGHT maneuver is used:
    Auto-Repair Kit: Regen
    Optic Fiber: A little of every equipped attachment!
    Vivi-Valve: Increased Cure Potency

    When a DARK maneuver is used:
    Mana Conserver: Conserve MP
    Mana Tank: Refresh
    Smoke Screen: Evasion up, Accuracy down

    These effects would be considered separate from Geomancy and should stack with similar Geomancy effects from a Geomancer, but should NOT stack with effects from another Automaton.

    Naturally, the potency of the extended attachment effects would have to be less than the bonus the automaton itself receives or it would likely end up being too much. All the same, a support style automaton head fashioned after Geomancer would be a great boon to Puppetmasters looking to participate in large scale endgame events. Thanks for your consideration.
    (0)
    Last edited by sweetidealism; 02-13-2015 at 12:39 PM.