They already said Relics and Mythics are getting a buff.None of the above posters make any sense. Emp weapons are currently the FFXI equivalent of the Infinity Plus One Sword. This is typically the most powerful weapon in the game. Relics are Mythics are the FFXI equivalent of the Infinity Minus One Sword or the most likely The Penultimate Weapon.
Currently Emps are 100~1000 times easier to get then a Mythic / Relic weapon. This means the Infinity Plus One Sword is easier to get then its weaker brothers. Why would any sane player spend the time / energy to acquire the Infinity Minus One Sword, or Penultimate Weapon when the Infinity Plus Weapon is easier to obtain. This isn't a console RPG where you have players who do speed runs and "100%" item completion runs, its a MMO where players are after the best shineys they can possibly get.
These two facts point to only one logical conclusion. They must either nerf Emp's or mega buff Relics / Mythics. And when I say buff I mean triple total damage output buff, ridiculously broken buff.
The degree of "Buff" would have to include making them into crit hit WS's and making them deal 2~3x the damage of Emperian WS's. Seeing as Emp WS's currently deal insane damage, you'd need to create insane +1 weapon. That still doesn't deal with the disparity in obtaining Mythic / Relics. Currently their not "difficult" just take too much time for to little effect.
And btw they did "buff" relics / mythics. Their "buff" was +25% damage when using the WS, it didn't make a lick of difference. KoTR wasn't about to beat vorpal, much less CDC.
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