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  1. #1
    Player Jerbob's Avatar
    Join Date
    Aug 2011
    Posts
    314
    Character
    Jeral
    World
    Phoenix
    Main Class
    WHM Lv 99
    Quote Originally Posted by Grekumah View Post
    The plan is to gradually make earning capacity points easier, and we will be adding capacity point bonuses to various content in the future. We’d like to make it so that by going out and doing different types of content you will naturally earn a good amount of capacity points.
    If you guys aren't going to balance jobs properly, you at least need to make capacity points accessible to all jobs at something remotely resembling the same rate. I'm encouraged to hear that you intend for capacity points to be earned through actually doing content, rather than horrifying merit-style slogs, but there are still a significant number of jobs that just don't get proper access to content. Increasing capacity point bonuses is good (though please not on equipment... honestly...), but you're also going to be increasing the amount of capacity points we actually need, so I'm not convinced it will help.

    I am not happy that certain equipment will only be accessible via job points. 50JP is already going to suck to earn as SMN, though it is doable. Naturally there will be more of this JP gear nonsense in the future, though, so what am I looking at here? 100JP for Su2? 500JP for Su5? 1000JP for Su-make-SMN-not-suck?

    Also, I'm still wondering what happened to your statement that job points being light touches for jobs that can be earned at leisure. Making equipment require job points makes them mandatory. That isn't what you promised.

    (General SE-related "you" throughout and not aimed at the wonderful Grekumah, of course.)
    (7)
    Last edited by Jerbob; 12-02-2014 at 07:47 AM.

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    453
    Quote Originally Posted by Jerbob View Post
    If you guys aren't going to balance jobs properly, you at least need to make capacity points accessible to all jobs at something remotely resembling the same rate. I'm encouraged to hear that you intend for capacity points to be earned through actually doing content, rather than horrifying merit-style slogs, but there are still a significant number of jobs that just don't get proper access to content. Increasing capacity point bonuses is good (though please not on equipment... honestly...), but you're also going to be increasing the amount of capacity points we actually need, so I'm not convinced it will help.

    I am not happy that certain equipment will only be accessible via job points. 50JP is already going to suck to earn as SMN, though it is doable. Naturally there will be more of this JP gear nonsense in the future, though, so what am I looking at here? 100JP for Su2? 500JP for Su5? 1000JP for Su-make-SMN-not-suck?

    Also, I'm still wondering what happened to your statement that job points being light touches for jobs that can be earned at leisure. Making equipment require job points makes them mandatory. That isn't what you promised.

    (General SE-related "you" throughout and not aimed at the wonderful Grekumah, of course.)
    My LS brings SMN to incursion, which gives a metric ton of CP. So tell your LS to let you bring SMN (assuming you are in a LS). I have seen every job except BST in incursion (though this could go as well). There is no excuse unless your LS leadership are a**holes.

    Your argument that making equipment require job points makes them mandatory is flawed. There is no content in this game that requires said gear.

    I actually like this JP requirement, heaven forbid people actually have to /gasp play a particular job to excellence. Too many people here from aby burn and merit only on one job era.
    (3)

  3. #3
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Protey View Post
    I actually like this JP requirement, heaven forbid people actually have to /gasp play a particular job to excellence. Too many people here from aby burn and merit only on one job era.
    No in 2011 and 2012 they did that. To me, Abyssea burn implies an actual participatory levelling experience. Now people just beg other people to level them up while they go take a nap or something.
    (0)

  4. #4
    Player
    Join Date
    Mar 2011
    Posts
    453
    Quote Originally Posted by Zarchery View Post
    No in 2011 and 2012 they did that. To me, Abyssea burn implies an actual participatory levelling experience. Now people just beg other people to level them up while they go take a nap or something.
    ah, people i normally talk to refer to aby burn as: you are some low level job while some other guy does Fell Cleave. Semantics. It's important to have the same definition of words.
    (1)

  5. #5
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Protey View Post
    ah, people i normally talk to refer to aby burn as: you are some low level job while some other guy does Fell Cleave. Semantics. It's important to have the same definition of words.
    I wasn't seriously disputing you. I'm just a little cranky. It's so out of control. It's like doing any actual fighting of your own for XP has turned into a foreign concept. People even think getting to that basic level 30 is too much and are looking for new ways to leech those first 30 levels. Then they rocket up to 99 and are like "I'm so bored. Nobody will invite me to anything! I can't get any gear! Please make it easier to get gear! You should do this to attract new players!" I haven't played a lot of MMORPG, but is it normal to get a playerbase for your video game that is so averse to actually playing it?
    (4)

  6. #6
    Player Seillan's Avatar
    Join Date
    Dec 2011
    Posts
    141
    Character
    Senan
    World
    Asura
    Main Class
    BLU Lv 70
    Quote Originally Posted by Zarchery View Post
    I haven't played a lot of MMORPG, but is it normal to get a playerbase for your video game that is so averse to actually playing it?
    Hate to say it, but it sure seems like that from my experience. In fact, that's one of the main reasons that I'm so drawn to FFXI -- it seems to be one of the few mmorpgs left out there that still gives you long-term goals to shoot for and whatnot. And then there's all this "instant level 90 with a set of somewhat decent gear" bullshit that has permeated quite a few different games, which both confuses and annoys me. Unfortunately though, it seems like there are more players that want that kind of thing than those that don't. FPS mentality, perhaps? *shrug*

    To be fair though, I know that hitting max level isn't considered anything in FFXI anymore, but stiill... at least it's not instant with gear. They could give me a hundred level 90s and I'd never use a single one of them.
    (0)

  7. #7
    Player Mitruya's Avatar
    Join Date
    Jan 2014
    Posts
    356
    Quote Originally Posted by Jerbob View Post
    If you guys aren't going to balance jobs properly, you at least need to make capacity points accessible to all jobs at something remotely resembling the same rate. I'm encouraged to hear that you intend for capacity points to be earned through actually doing content, rather than horrifying merit-style slogs, but there are still a significant number of jobs that just don't get proper access to content. Increasing capacity point bonuses is good (though please not on equipment... honestly...), but you're also going to be increasing the amount of capacity points we actually need, so I'm not convinced it will help.

    I am not happy that certain equipment will only be accessible via job points. 50JP is already going to suck to earn as SMN, though it is doable. Naturally there will be more of this JP gear nonsense in the future, though, so what am I looking at here? 100JP for Su2? 500JP for Su5? 1000JP for Su-make-SMN-not-suck?

    Also, I'm still wondering what happened to your statement that job points being light touches for jobs that can be earned at leisure. Making equipment require job points makes them mandatory. That isn't what you promised.

    (General SE-related "you" throughout and not aimed at the wonderful Grekumah, of course.)
    This, so much. I'd like to pimp my PUP, and I'd like to feel like content is accessible on PUP.
    (0)

  8. #8
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Jerbob View Post
    If you guys aren't going to balance jobs properly, you at least need to make capacity points accessible to all jobs at something remotely resembling the same rate. I'm encouraged to hear that you intend for capacity points to be earned through actually doing content, rather than horrifying merit-style slogs, but there are still a significant number of jobs that just don't get proper access to content. Increasing capacity point bonuses is good (though please not on equipment... honestly...), but you're also going to be increasing the amount of capacity points we actually need, so I'm not convinced it will help.

    I am not happy that certain equipment will only be accessible via job points. 50JP is already going to suck to earn as SMN, though it is doable. Naturally there will be more of this JP gear nonsense in the future, though, so what am I looking at here? 100JP for Su2? 500JP for Su5? 1000JP for Su-make-SMN-not-suck?

    Also, I'm still wondering what happened to your statement that job points being light touches for jobs that can be earned at leisure. Making equipment require job points makes them mandatory. That isn't what you promised.

    (General SE-related "you" throughout and not aimed at the wonderful Grekumah, of course.)
    This. For people who play jobs that are not welcome in higher tier content... this will just make those jobs suck EVEN MORE compared to wanted jobs. There really needs to be more balance here. It's crappy enough being a BST, but then making it so BST falls even farther behind unless you solo grind it for hundreds of hours for job points is just fun killing.

    Quote Originally Posted by Mitruya View Post
    Pets are useless in endgame until they receive party buffs. I think that's what it comes down to.
    PUP really doesn't offer much that other jobs can't do better. I'd probably get invited as DRG over PUP anyday. I'm hoping that the JA delay changes will help though.
    I recently jumped servers, so it could also just be that I had a bad experience on Valefor. I didn't want to get into personal reasons for not participating, just that I was echoing Jerbob's sentiment that all jobs need to feel like they can easily access content that gives CPs.
    This too. Seriously. Enough is enough, let pets get buffs.
    (3)
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