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  1. #21
    Player Zeargi's Avatar
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    Well, Until SMN gets a BP that increases ACC at a reliable rate, I doubt we'll see too much action. The Hastega II might help us as we can be teamed up with a BRD then and they give ACC and us give haste, but a 3/4 Song bard will always win. I was also disheartened to see that Diamond Storm is far weaker at lvl 90 when we get it than Distract I.
    (1)
    "What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]

  2. #22
    Player dasva's Avatar
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    Jul 2012
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    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Zeargi View Post
    Well, Until SMN gets a BP that increases ACC at a reliable rate, I doubt we'll see too much action. The Hastega II might help us as we can be teamed up with a BRD then and they give ACC and us give haste, but a 3/4 Song bard will always win. I was also disheartened to see that Diamond Storm is far weaker at lvl 90 when we get it than Distract I.
    Depends on the fight. For mobs that have really high dmg abilities that normally one shot non pld/runs EA+Scherzo is a popular and faster alternative to rng + pld strats. Depending on potency I could also see Crystalline Blessing and Pacifying Ruby being rather popular buffs as well. That with hastega II I could definitely see smn becoming a rather buff heavy job... even more so if they improve favor some more and they keep adding pet DT gear
    (1)

  3. #23
    Player dasva's Avatar
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    Jul 2012
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    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Shirai View Post
    Don't be so sure of that.

    I remember that when they adjusted the STR and DEX values for one handers to match that of two handed wielders that they initially didn't specify Hand-to-hand either, yet it was included.
    It would be nice if they could clarify it on this one too.
    Doing a search thru the English dev tracker the earliest mention I could find of the adjustment did in fact list h2h and ranged as being part of it.

    While it might not be on their radar it should be noted that raising the cap on acc would do more for mnk than most 1hders not just because it's already a better DD than most but because of how much more ridiculous impetus would be with a 99% hit rate
    (0)
    Last edited by dasva; 12-03-2014 at 02:05 PM.

  4. #24
    Player Catmato's Avatar
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    Mar 2011
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    1,057
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Grekumah View Post
    Additionally, it will not be applied to one-handed weapons that you equip in the off-hand slot.
    Why? Why are you so afraid of dual-wielders?
    (4)

  5. #25
    Player Zeargi's Avatar
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    Quote Originally Posted by dasva View Post
    Depends on the fight. For mobs that have really high dmg abilities that normally one shot non pld/runs EA+Scherzo is a popular and faster alternative to rng + pld strats. Depending on potency I could also see Crystalline Blessing and Pacifying Ruby being rather popular buffs as well. That with hastega II I could definitely see smn becoming a rather buff heavy job... even more so if they improve favor some more and they keep adding pet DT gear
    True, but most people are afraid to try out strategies outside the norm. More people ask for Marchesx2 until it's known that people can't hit, then it shifts to Madrigals. Which that in of itself is 45+ ACC(Not counting extras from equipment). COR which is 40, and I believe 55 with a RNG, but that's also on a lucky roll. GEO I don't know, because I haven't skilled it up high enough to know the full extent, but I'm sure it's on par with both of those. SMN's ACC BP... 25+ and only on Full Moon. Hastega II is a big step in the right direction, but it's the lack of giving ACC to the party that'll keep them out, even with the boost to Avatar Acc... Still it's baby steps, baby steps.
    (0)
    "What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]

  6. #26
    Player dasva's Avatar
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    Jul 2012
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    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Zeargi View Post
    True, but most people are afraid to try out strategies outside the norm. More people ask for Marchesx2 until it's known that people can't hit, then it shifts to Madrigals. Which that in of itself is 45+ ACC(Not counting extras from equipment). COR which is 40, and I believe 55 with a RNG, but that's also on a lucky roll. GEO I don't know, because I haven't skilled it up high enough to know the full extent, but I'm sure it's on par with both of those. SMN's ACC BP... 25+ and only on Full Moon. Hastega II is a big step in the right direction, but it's the lack of giving ACC to the party that'll keep them out, even with the boost to Avatar Acc... Still it's baby steps, baby steps.
    Well I doubt they will make smn all the way good a buffer as actual buffing jobs since it isn't one. Sure they might not get much acc (though when combined with -evasion move are comparable to cor) but they are getting plenty other stuff and like you mentioned most people don't even pay attention to acc in the first place. A lot of it just convincing people to try new strategies
    (0)

  7. #27
    Player Zeargi's Avatar
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    Quote Originally Posted by dasva View Post
    A lot of it just convincing people to try new strategies
    Can you come to talk to the people on my server. K, Thanks
    (0)
    "What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]

  8. #28
    Player dasva's Avatar
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    Jul 2012
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    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Zeargi View Post
    Can you come to talk to the people on my server. K, Thanks
    Sure once I convince more people over here lol. Took me a couple of weeks to convince people of using height difference on avatars and that's a strategy back from when they originally came out lol
    (0)

  9. #29
    Player FrankReynolds's Avatar
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    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Shirai View Post
    Mind rewording this, because I have absolutely no clue what you mean by this.
    Depending on the defense etc. of the mob, accuracy begins to have diminishing returns in comparison to strength, crit rate, attack, etc. dual wield jobs have a harder time capping attack in particular on harder mobs, so when your accuracy is decent (80% - 85%ish) it is more beneficial to use food or gear that pushes things other than accuracy. That's why you see people eating attack food in events even though they aren't capped on accuracy. Just hitting the monster isn't enough. You have to do good damage with those hits.

    Additionally, only applying the increased cap means that any accuracy food, gear etc. that you apply to get from 90 - 95% has no effect on the off hand. In other words, you are better off not worrying about trying to hit 95% on anything but steps. It really doesn't do much for the damage phase.

    DISCLAIMER: This varies from monster to monster / event to event. I'm just generalizing. this isn't always true.
    (0)
    Last edited by FrankReynolds; 12-08-2014 at 05:02 PM.

  10. #30
    Player Afania's Avatar
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    Aug 2011
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    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Protey View Post
    PLD and RUN should have much higher HP. They are tanks.
    And NIN


    Quote Originally Posted by FrankReynolds View Post
    Depending on the defense etc. of the mob, accuracy begins to have diminishing returns in comparison to strength, crit rate, attack, etc. dual wield jobs have a harder time capping attack in particular on harder mobs, so when your accuracy is decent (80% - 85%ish) it is more beneficial to use food or gear that pushes things other than accuracy. That's why you see people eating attack food in events even though they aren't capped on accuracy. Just hitting the monster isn't enough. You have to do good damage with those hits.
    What the....stop giving misleading info, thanks. 80%-85% hit rate isn't acceptable at all, and that's why PUG DDs parse low because they think they're ok with that, the fact is it isn't. Your hit rate directly affects your WS frequency, if you're not doing WS fast enough or miss a lot of WS, no crit-hit rate/attack/STR can save you.
    (2)
    Last edited by Afania; 12-10-2014 at 04:50 AM.

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