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  1. #1
    Player
    Join Date
    Dec 2013
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    the accuracy buff only counts on stuff where your accuracy is capped already
    Are you ever doing content where your accuracy isn't capped? That's like the first thing you do when it comes to stats, and the first thing that is resolved with buffs if necessary.
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  2. #2
    Quote Originally Posted by Crevox View Post
    Are you ever doing content where your accuracy isn't capped? That's like the first thing you do when it comes to stats, and the first thing that is resolved with buffs if necessary.
    I can think of a couple of things, High level Incursion comes to mind, and sure buffs solve a lot but you get to a point where in the conventional setups the buffs won't compensate for the rise of evasion meaning that you need to add more support roles.
    Adding an extra support means you're going to have to get rid of another role, which usually ends up being the weaker DDs.
    As jokingly said elsewhere (FFXIAH I believe) your level 135+ incursion DD party setup may end up looking like the following:
    Samurai - Bard - Summoner - Geomancer - Corsair - White Mage

    Another situation is doing D/VD High level battlefields with pugs, when you don't have an army of corsairs and bards (mules) standing outside to buff the living crap out of the group before they go in.
    Although gear can compensate a lot, without meaning to sound too mean, a lot of people don't carry more than your cookie cutter TP and WS sets and start raining cold sweat at the mention of Accuracy gearsets.

    But yes, on most content:
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    Last edited by Shirai; 12-03-2014 at 12:37 AM.

  3. #3
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Even if you can cap accuracy on most things, there comes a point where you are better off spending the gear, buffs, food etc. on other stats instead like attack and haste spells. The guy with the best accuracy isn't always at the top of the parse. And 5% is still a nice buff.
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  4. #4
    Player Ulth's Avatar
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    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    Yeah, the amount of accuracy needed to cap on some content is getting ridiculous. Some how I doubt this is what people had in mind when they wanted more support jobs relevant for end game. Pretty sure they meant it like you could use a brd or a geo, not that you would need a brd and a geo, and a smn, and a rdm, and some more geos...
    (1)

  5. #5
    Quote Originally Posted by FrankReynolds View Post
    Even if you can cap accuracy on most things, there comes a point where you are better off spending the gear, buffs, food etc. on other stats instead like attack and haste spells.
    Mind rewording this, because I have absolutely no clue what you mean by this.

    Quote Originally Posted by Ulth View Post
    Yeah, the amount of accuracy needed to cap on some content is getting ridiculous. Some how I doubt this is what people had in mind when they wanted more support jobs relevant for end game. Pretty sure they meant it like you could use a brd or a geo, not that you would need a brd and a geo, and a smn, and a rdm, and some more geos...
    I think it's intended, at some point conventional setups won't work anymore and you're going to have to start thinking outside the box to be able to beat certain content.
    Which unfortunately boils down to bringing the best damage dealers you have and buffing the crap out of them.
    (1)
    Last edited by Shirai; 12-03-2014 at 04:06 AM.

  6. #6
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Shirai View Post
    Mind rewording this, because I have absolutely no clue what you mean by this.
    Depending on the defense etc. of the mob, accuracy begins to have diminishing returns in comparison to strength, crit rate, attack, etc. dual wield jobs have a harder time capping attack in particular on harder mobs, so when your accuracy is decent (80% - 85%ish) it is more beneficial to use food or gear that pushes things other than accuracy. That's why you see people eating attack food in events even though they aren't capped on accuracy. Just hitting the monster isn't enough. You have to do good damage with those hits.

    Additionally, only applying the increased cap means that any accuracy food, gear etc. that you apply to get from 90 - 95% has no effect on the off hand. In other words, you are better off not worrying about trying to hit 95% on anything but steps. It really doesn't do much for the damage phase.

    DISCLAIMER: This varies from monster to monster / event to event. I'm just generalizing. this isn't always true.
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    Last edited by FrankReynolds; 12-08-2014 at 05:02 PM.

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