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Thread: Incursion bug

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  1. #1
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    Join Date
    Mar 2011
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    Quote Originally Posted by Ramzi View Post
    I guess I'm just wondering how anyone could even hit or land magic on the mobs. Unless the scaling drastically drops after a certain i-level, their evasion would be so high, no gear, foods, songs, or teamwork could overcome it. Imagine fighting Delve 1.0 in ilevel 99 (pre-adoulin) gear. That would only be a 20 level difference, but it would be impossible. But they did it, so obviously it's possible. Just wondering how.
    Have the best gear, stack buffs, stack debuffs. To give you an idea:

    2x SV madrigals with +5 madrigal gear: 142 acc
    saboteur distract2 with gear: -108 evasion (or 108 acc, however you want to look at it)
    riverfin soup: 90 acc
    gear: ~180 acc (not including DEX, nor skill on weapon)
    hunter's roll (11 roll): 50 acc
    indi-precision (with mythic) bolstered: 192 acc
    indi-torpor (with mythic) bolstered: -190 eva (or 190 acc, however you want to look at it)


    so that's about 952 accuracy in addition to what you have naturally from the skill of your weapon and whatever you can get from DEX. If need be you could also add in feint for -50% evasion (+ more with additional merits). All that accuracy will overcome the level difference.
    (2)
    Last edited by Protey; 11-27-2014 at 07:25 AM.