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  1. #21
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Tinytimtaru View Post
    And as per the comments about the job classes, yeah this one makes me sad....RUN even with Epeolatry still doesn't have the survivability of PLD. We need to be spamming spells, JAs every second to stay alive in endgame content, whereas an Ochain/Aegis PLD can go grab a coffee come back and still be alive. On VD Avatar fights Shiva's Rush will do 1k+ dmg to me in full -Pdt set with full buffs, songs, etc. I really think they should have made Battuta a full-time Job Trait with high proc rate and given us native Cure IV/V. Then we'd be on par with endgame PLDs and might see shouts..
    I think you overestimate pld. Ochain pld with capped pdt and 100% block rate which it wont have on even D is only effectively -83.5% physical dmg prevented. So that 1k rush with epeo would still be 660 on pld and if you went to get coffee would be eating a bunch of magic dmg too
    (1)
    Last edited by dasva; 12-01-2014 at 05:22 PM.

  2. #22
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Malithar View Post
    Derp? That's like saying "FYI, you can get more login points if you have mules." XD

    It's worth noting that if you're capable of multiboxing though, Skirmish bayld runs open up another quick avenue for farming. The few times I did it with friends was in Yorcia, buy a 1/1/1 set for everyone, enter, run to an NA, get Bayld, exit, repeat. Made about 30k Bayld every 10 minutes IIRC, per person. Since you bought the sets, have them turn in the 30k bayld for HPBs, and you just made 18 HPBs in 10 minutes for about 25-30k per 3 HPB depending on your server's prices.
    The skirmish thing is a good idea but becomes a bit slower on multi boxing unless you have some way of automating it since you lose enough time walking people around and trading that I found it's actually faster just to have 1 character making pops and warping back each time. Still rather decent amount and don't have to worry about getting people to basically donate their time to you. Luckily skirmish piece prices are tanking... well for that for me who farms reives it sucks
    (1)

  3. #23
    Player Lyncath's Avatar
    Join Date
    Aug 2011
    Posts
    16
    Character
    Ruaumoko
    World
    Asura
    Main Class
    GEO Lv 99
    So I found this little tid-bit literally added today as an addendum.

    1) Bonus Bayld Campaign
    Lair, colonization, and wildkeeper reives will receive evaluation bonuses throughout the duration, doubling bayld and experience gains.
    * The maximum amount of bayld and experience available for a single reive remains unchanged. (Added Dec. 2, 2014)

    So, this literally achieves nothing. Congratulations.
    (8)

  4. #24
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Yeah I've been soloing a few lair reives today and getting the same amount of Bayld though a ton more xp I don't really need. It might make a difference if you had like 3+ people on a lair reive or a ton on a colo reive or in wkr but if you are farming you are going to be doing lairs with not that many people at them anyways
    (0)

  5. #25
    Player Lyncath's Avatar
    Join Date
    Aug 2011
    Posts
    16
    Character
    Ruaumoko
    World
    Asura
    Main Class
    GEO Lv 99
    I came across another very good suggestion on the FFXIAH forums today.

    How about adding a few special assignments or a battlefield area akin to Salvage that unlocks when a player gains the 'Legend' status in all Coalitions? This would be like the highest level Campaign Ops in Beastman strongholds, an instanced daily event like Salvage, or a single battlefield like Fait Lux. Whatever it is could be soloable or low-manable and yield around 50~100 High-Purity Bayld a run on a daily or two/three times weekly basis. I'd suggest the battlefield area should be one of the majorly underused areas such as Raz. Inner Court or moreso Mount Kamihr in order to prolong more life out of those areas.

    The Key Item required for access to this event would only become available via Runje Dessali (Ergon NPC) after one has become a 'Legend' in all Coalitions and would cost between 50,000 and 100,000 Bayld each time, which one's fame level in Adoulin being the variator much like a Wildskeeper Reive Key Item.

    What this would do is give people working on an Ergon a legitimate avenue for farming their own High-Purity Bayld to supplement whatever they can afford to buy from people who do not have access yet, people who get High-Purity Bayld from the existing avenues, or to add to whatever they farm from the same. This would also mean that even after a person has finished their Ergon weapon they could continue to add to the supply. Botters and/or RMT could not profiteer from violating game mechanics with this system as getting 'Legend' in all Coalitions is no easy task (several months if I recall correctly) if done from scratch on a fresh character who until this point had only been botting Lair Reives.

    What this would also do is breathe continuous life into Colonisation and Lair Reives as people would need to do them in order to keep their Bayld supplies up to buy the Key Item for this event. You really cannot go overly wrong with this suggestion but am very much open to constructive feedback.
    (1)
    Last edited by Lyncath; 12-08-2014 at 09:45 AM.

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