ok ukko's destroys RR inside and outside abyssea its not "close" its shits all over it. 2nd that "200" ws dmg boost you lost is transferred to your TP so if im hitting "20%" harder on melee hits i make up for the 200 damage i lost. you obviously have no idea how to play war, in a zerg as war you'd start off with 300% sekki ws x2 then med then ws again and your ZERGING why in gods name would you hold waste 50 tp in a zerg for a very minimal increase in either dmg if your using kings justice or in your already capped crit rate with 2 hour up? so either way your reasoning is wrong. Also any war worth anything outside of red proc SHOULD have ukko's the hardest part is just the VNM's. Also you do realized when i say a war should only have over 100% for sekki thats so you can ws twice right.... not ws once then tp to 250% and ws again no, you solo light a mob and wreck face.