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  1. #181
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
    Posts
    11,142
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    You should've read what he wrote after that. Since you didn't I'll paraphrase: there are 6 T4 nukes, cycle thru them and you'll never run into recast issues. That 4.2 is accounting for the cast time and the forced delay
    Cycling through them is potentially considerably less effective depending on the target.

    You're going by the assumption that things were perfectly fine back then and that things haven't improved significantly in the meantime.
    No, I don't think merit points were particularly defective when they were new. But what we have here is something that happens in every MMO: A new progression system is initially slow or difficult, and it gradually gets eased over time. The same thing is already happening with job points. They started horrendously slow with no way to boost them whatsoever. Then they added chains, added bonus rings, did periodic campaigns, added gifts that boost CP gain, added capes that boost CP gain, and I'm sure they're not done yet. EXP got easier over time, merits got easier over time, JP will get easier over time. It's natural and normal for new systems.
    (3)
    Last edited by Alhanelem; 01-28-2015 at 05:24 AM.

  2. #182
    Player Stompa's Avatar
    Join Date
    Aug 2012
    Location
    Remora
    Posts
    666
    Character
    Nebula
    World
    Leviathan
    Main Class
    BST Lv 75
    Quote Originally Posted by Protey View Post
    More like: Person A doesn't like the way XXXX works so Person A is going to complain to try and make it multiple times easier regardless of how that effects the worthiness of playing the game because Person A is an instant gratification person.




    I'll make an educated guess as an answer for PlumbGame, but don't take my response as his words: he is not for changing something that is easy into even easier.

    Personally, I want Job Points to be even more difficult to get. So yes I want change, make them even more of a grind. Why? Because we are of such a high level that it should require an enormous amount of effort just to go up even a small amount.
    I agree with you Protey. There is a clue in the term "Job Points" they are career-related. And jobs in real life, you (generally) get the rewards based on your input. If I chose to flip burgers for a living, I shouldn't stand around complaining because I don't get the same rewards as a Brain Surgeon gets. The Brain Surgeon had to put decades of study into his job before he was even qualified for it lol. And I see FFXI Job Points as a similar deal, its the same as real life where jobs are based on a tiered punishment/reward system. If you want the rewards for that higher tier job, you have to put in the qualifying effort.

    Similiarly, it is a lot easier to progress in a real-life career job if you have a passion for / interest in that particular field of work. I feel the same about job-points, I actually didn't mind farming job-points on the two main jobs I play most, for the simple reason I am interested in the mechanics of those jobs and I enjoy playing them.

    Also I think you're right about the difficulty, although I expect this to balance out when we are on the higher brackets of job points, and you are looking at 500~1000 job-points to cap your job. I think that will only be possible if you are completely devoted to your job and prepared to play it as a virtual career. I think it makes a positive change from the "day out at the Zoo" type of afk/leech progression we saw in Aby.
    (2)

  3. #183
    Player Zarchery's Avatar
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    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    What I think is particularly odd about this argument is that the "job points are becoming critical to playing the job because they said they'd add new spells and job abilities!" argument is being made with absolutely no clue what those spells and job abilities are, or how good they are. It's like arguing about the quality of a movie that hasn't been released.

    I don't know why "this thing exists" equates to "this thing is important". If job points are too hard for you don't do job points. It absolutely disgusts me that people think "this thing exists, I like it, so I deserve to have it!"
    (4)

  4. #184
    Player
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    Mar 2011
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    Quote Originally Posted by Stompa View Post
    Also I think you're right about the difficulty, although I expect this to balance out when we are on the higher brackets of job points, and you are looking at 500~1000 job-points to cap your job. I think that will only be possible if you are completely devoted to your job and prepared to play it as a virtual career. I think it makes a positive change from the "day out at the Zoo" type of afk/leech progression we saw in Aby.
    yea, SE said they'd like to bring JP to level 30. If they continue the same progression, that would mean 465 JP to cap one category. I'm loving just the thought of it.
    (2)

  5. #185
    Player Camiie's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Once people start comparing their video game characters to real life careers that's a good sign we've gone completely off the rails of reason and crashed head on into Absurdity Station.
    (2)
    Last edited by Camiie; 01-28-2015 at 09:41 AM.

  6. #186
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Protey View Post
    More like: Person A doesn't like the way XXXX works so Person A is going to complain to try and make it multiple times easier regardless of how that effects the worthiness of playing the game because Person A is an instant gratification person.
    Person A pays just as much for the game as everyone else. What makes the game worthy of playing for person A is of just as much value as what person B likes. Unfortunately, person B only seems to like things if they bother person A. As can be clearly deduced by the the complete and utter lack of even one single "I wish job points were more important and took far more work to earn" posts.

    Quote Originally Posted by Protey View Post
    Personally, I want Job Points to be even more difficult to get. So yes I want change, make them even more of a grind. Why? Because we are of such a high level that it should require an enormous amount of effort just to go up even a small amount.
    Yeah, I'm sure that you very genuinely feel that way. That's why instead of asking the devs to do anything even remotely like that, you are here calling people lazy. /s

    Quote Originally Posted by PlumbGame View Post
    Are you even reading what people are saying in this thread? They literally are saying they think its unfair that they would have to farm JPs to advance their characters.
    It is unfair. People didn't want to grind JP. They were told that they wouldn't need to, so they didn't. Now they're being told that not only did they need to, but they are way behind. People tend to get pissed about stuff like that. It's an incredibly basic concept.




    Personally, I think they should have just expanded the merit point system. The game is starting to become a mess of random points and currencies.
    (2)
    Last edited by FrankReynolds; 01-28-2015 at 11:24 AM.

  7. #187
    Player Zarchery's Avatar
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    Mar 2011
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    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by FrankReynolds View Post
    It is unfair. People didn't want to grind JP. They were told that they wouldn't need to, so they didn't. Now they're being told that not only did they need to, but they are way behind. People tend to get pissed about stuff like that. It's an incredibly basic concept.
    But they don't need to. Who is saying that?

    When the system came out, it was "here are job points, here is how you get them, here are the bonuses you get from them".

    Now it's the same message but the bonuses are different. What do you think are the consequences of NOT doing job points now? What do you think were the consequences a year ago when the system was introduced?
    (2)

  8. #188
    Player
    Join Date
    Mar 2011
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    453
    Quote Originally Posted by FrankReynolds View Post
    Person A pays just as much for the game as everyone else. What makes the game worthy of playing for person A is of just as much value as what person B likes. Unfortunately, person B only seems to like things if they bother person A. As can be clearly deduced by the the complete and utter lack of even one single "I wish job points were more important and took far more work to earn" posts.
    Quote Originally Posted by FrankReynolds View Post
    Yeah, I'm sure that you very genuinely feel that way. That's why instead of asking the devs to do anything even remotely like that, you are here calling people lazy. /s
    As is typical with your posts, you make up whatever garbage you want and state it as if it is fact. Eat crow:

    Quote Originally Posted by Protey View Post
    And as to your complaint of how obtaining Job Points is considerably worse than leveling up traditionally.... every game I've played where there was a soft cap (cuz that's pretty much what this is) it gets ridiculously hard to go up even one level. We are at the pinnacle of levels, it shouldn't be easy to go up higher. If it were up to me, it would be even more difficult.
    Quote Originally Posted by Protey View Post
    ... If it were up to me though... new content would be made ridiculously harder compared to content that is out now...
    Quote Originally Posted by Protey View Post
    ...We are at extremely high level and as such it should take a ridiculous amount of effort to go up even a slight nudge. So SE, please stop these double CP campaigns. Make these people work for their gains, don't just hand it to them. ...

    Quote Originally Posted by FrankReynolds View Post
    It is unfair. People didn't want to grind JP. They were told that they wouldn't need to, so they didn't. Now they're being told that not only did they need to, but they are way behind. People tend to get pissed about stuff like that. It's an incredibly basic concept.
    Another one of your blatant falsehoods. You are changing your definition of NEED in the same paragraph. If by NEED you are referring to content, then there is still no NEED. If by NEED you are referring to gaining extra things through CP, then there has always been a NEED.



    You really should stop posting, except for the one or two gullible people that are liking your posts, people are wise to your falsehoods.
    (2)

  9. #189
    Player FrankReynolds's Avatar
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    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zarchery View Post
    But they don't need to. Who is saying that?

    When the system came out, it was "here are job points, here is how you get them, here are the bonuses you get from them".

    Now it's the same message but the bonuses are different. What do you think are the consequences of NOT doing job points now? What do you think were the consequences a year ago when the system was introduced?
    There were virtually no consequences when they were introduced. They were introduced as something that would have little to no bearing on how well the job performed. A small bonus that could be acquired through normal participation in events people were already doing. Now, they are an event in and of themselves and they make a considerable difference for some jobs. Not only that, but they are an event where a lot of people / jobs have to solo. If what they say now is true, that difference will only get bigger and bigger.

    It's fine if you just want to keep them how they are, but it's pretty silly to pretend that you don't know why people are upset.
    (2)

  10. #190
    Player PlumbGame's Avatar
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    Mar 2012
    Posts
    233
    Character
    Dravidian
    World
    Sylph
    Main Class
    DRG Lv 99
    Quote Originally Posted by FrankReynolds View Post
    There were virtually no consequences when they were introduced. They were introduced as something that would have little to no bearing on how well the job performed. A small bonus that could be acquired through normal participation in events people were already doing. Now, they are an event in and of themselves and they make a considerable difference for some jobs. Not only that, but they are an event where a lot of people / jobs have to solo. If what they say now is true, that difference will only get bigger and bigger.

    It's fine if you just want to keep them how they are, but it's pretty silly to pretend that you don't know why people are upset.
    I'd like to point out that many jobs actually benefit a decent (not decent, but can take advantage of a lot of JPs) amount from JPs, though they have never been NEEDED and considering the only content to come with feb patch is Aluvion Skirmish, they will probably still not be needed. Can we stop creating fallacies to support whatever is being complained about. If most of you complaining went and spent time JPing instead of complaing you would probably have more JPs. Time is money, stop wasting it.
    (3)

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