Results 1 to 5 of 5
  1. #1
    Player Kaeviathan's Avatar
    Join Date
    Dec 2011
    Posts
    162
    Character
    Kaeviathan
    World
    Cerberus
    Main Class
    NIN Lv 99

    Let the new content be free from "Random Augments"

    Please, make it stop! This game became more of a casino game, and Adoulin is the Las Vegas of Vanadiel, where we would gamble our time,effort, & gil on items we don't appreciate.
    (13)
    Last edited by Kaeviathan; 11-04-2014 at 08:20 PM.

  2. #2
    Player Finuve's Avatar
    Join Date
    Mar 2011
    Posts
    282
    Character
    Finuve
    World
    Lakshmi
    Main Class
    DRK Lv 99
    my Linos agrees with this...
    (1)

  3. #3
    Player Stompa's Avatar
    Join Date
    Aug 2012
    Location
    Remora
    Posts
    666
    Character
    Nebula
    World
    Leviathan
    Main Class
    BST Lv 75
    I really like random augments, but only from items that are common drops that cost no money (like "powerful items" in Abyssea caskets etc.). Those randomly augmented items are fun, and a great idea.

    I don't like random augments where you have to pour money into every re-augment. Also I am not liking the cape system in Incursion, the Las Vegas factor is strong in this one, kupo. First you have to get lucky to have a cape drop, then get lucky that the cape is for the job you actually play, then get lucky with a decent augment! Holy Triple Vegas, Batman. And its not like you can spam Incursion on solo, to try and get that three-luckys-in-a-row situation happening. When my LS do it, we do the Mega Boss guy with alliance, and usually just two kills and then no more for a few days or a week. That isn't enough to force the lucky times three situation for a cape on the job you want plus good augs.
    (8)

  4. #4
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Stompa View Post
    I really like random augments, but only from items that are common drops that cost no money (like "powerful items" in Abyssea caskets etc.). Those randomly augmented items are fun, and a great idea.

    I don't like random augments where you have to pour money into every re-augment. Also I am not liking the cape system in Incursion, the Las Vegas factor is strong in this one, kupo. First you have to get lucky to have a cape drop, then get lucky that the cape is for the job you actually play, then get lucky with a decent augment! Holy Triple Vegas, Batman. And its not like you can spam Incursion on solo, to try and get that three-luckys-in-a-row situation happening. When my LS do it, we do the Mega Boss guy with alliance, and usually just two kills and then no more for a few days or a week. That isn't enough to force the lucky times three situation for a cape on the job you want plus good augs.
    This is how I feel about it too.

    I like the whole concept of random augments because it adds to the replay value and makes finding loot more interesting. But these items need to be kept accessible so more players actually have a fair chance at getting the augments they are after.

    Far as the capes, I think it would be a good idea to let players trade in 6 capes for a randomly augmented one.
    (6)

  5. 11-05-2014 01:54 AM

  6. #5
    Player Jeanna's Avatar
    Join Date
    Oct 2014
    Posts
    64
    Character
    Jeanna
    World
    Odin
    Main Class
    WHM Lv 99
    Cape system in Incursion is ridiculous. It would've been much better if mobs inside dropped some stones that were used to augment already owned capes >_>.

    That being said, the whole random augment system is silly. I've hated it since they released augmentable abjuration gear. Either make the augment system less random with a smaller number pool, or get rid of it entirely.
    (4)
    ★☆Taru Mule Extraordinnaire!☆★
    http://www.ffxiah.com/player/Odin/Calipso