Quote Originally Posted by Yottaxa View Post
Just for the record, this works great! *BUT* I have this on *all* my macros, and on my /equipsets I have it swap to a "bullet" as well. And yet - as mentioned in my original post you can still loose the bullet - I'm pretty sure Iron Giants and the Birds in Flux 13 WOE can cause an encumbrance state which does not allow you to swap the bullet and loose it on a WS unknowingly. (If the move goes off the instant you start you WS) I know I have lost at least 1 this way. Hence my sheer frustration with the issue.
Yeah those encumbrance will lock it so you won't be able to unequip it. My advice is still to make a separate macro that does nothing else but to empty the slot (/equip ammo). So if in doubt, just hit that 1st.

Sadly, there's no perfect solution. Just work around that can get you almost as close to prefect as possible.