Quote Originally Posted by Zekander View Post
It would also be on a suitably long recast timer, probably 2 minutes or more.
There's a systemic issue concerning recast times as a means of balancing a spell though. That 2 minute recast is essentially a 24 (22 with /Sch Arts) second recast when cast in a capped recast set. As these and other forums have shown, not everyone is as apt to gear for such a tool in order to maximize it's use, making a recast of anywhere from 22-120 seconds far from balancing. Such an effect is fairly powerful anyways, some NMs only dangerous phase is during Mighty Strikes, Chainspell, etc. Being able to nullify these effects are tied solely to a 1 hour timer atm with Larceny. Even something silly like a 10 minute recast timer could be dropped to as low as 108 seconds. Just hard to imagine it being balanced around anything besides absolutely terrible MAcc, which then creates the situation of it being nearly useless. Spam cast it in the hopes of landing it, only for the SP effect to wear off before it lands. XD

Props on Enrage though, that would prove useful in melee based zergs at least, or during the final push on an NM with Rngs when you know hate isn't far from capping. Without being able to keep the effect on 100%, can't imagine it being much of a band-aid for the hate system as a whole though. Think it'd prolly come with a mild increase in +damage as well to balance it to create situations where even though you may want to cement a mob onto a target, it's not preferred due to the possibility of death.