Interest in these BCs is probably close to its nadir now so it's hard to make the argument that making fights more accessible and repeatable is hurting the content's lifespan.
Interest in these BCs is probably close to its nadir now so it's hard to make the argument that making fights more accessible and repeatable is hurting the content's lifespan.
This. Either the BCs have gear (niche or otherwise) that some want, or it's got mostly trash. Interest could be solved simply by re-evaluating the gear that's added IMO. Spending too much time adding gear that's worse then what we already have. If it's bad outta the gate, it won't be sought after.
Personally, I don't really get where the argument comes concerning needing merits. If you're playing the game, you're prolly merit capped. RoE and massive exp gains in SoA (stop being Aby/VW only, you'll see the light) for sneezing on the weakest of mobs makes getting merits beyond silly.
Can get behind the KI only being needed by the leader though, this'd lead to many more possible organized runs among friends/LSs as well as foster a better quality of life experience for anyone relying on shouts for these fights. BC area congestion would be the major hiccup I'd think, and they've yet to announce a fix for that, beyond "add more BCs to spread people out!"
7/10/14
I have no problem with these battles requiring merits, I just don't like that it makes it harder to do the content with PUGs because you can't do something like "your pop your drop" which, frankly, is the best way of organizing for pickups for the most part, and it overall just really sucks that the way it is now you will inevitably spend more time getting people together than doing the content. That's never fun.
I would be cool, however, if you could (at least) buy multiple KIs for a battle, or better yet, trade merits for some kind of orb(s) you can trade to the npc to buy a KI. That way you could do a shout for Tenzen X3 and maybe by some miracle get a group together and have a slightly better chance of actually getting something (since if someone in your group gets the drop they want, your chances of getting the drop go up)
Last edited by Olor; 10-31-2014 at 08:20 AM.
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