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  1. #1
    Player Stompa's Avatar
    Join Date
    Aug 2012
    Location
    Remora
    Posts
    666
    Character
    Nebula
    World
    Leviathan
    Main Class
    BST Lv 75
    Even with low server numbers, I see a lot of people soloing with trusts and doing the RoE "timed events" like "vanquish lizards" etc. I see people soloing these EP lizards with trusts, and competing with other solo people also with trusts and also chasing after the same handful of EP lizards, lol. They could team up and still finish the vanquish timed event, but they solo because they probably think it saves time and means they don't have to send tells or w/e. I wonder how this already cramped situation would be if there was a merge and suddenly the number of people competing for those raptors etc. was quadrupled lol. Yes you can fight tougher mobs in seekers and still clear the timed "vanquish" pages, but people want to save time by killing EP, or they want beastmens seals or kindreds seals instead of KC/HKC/SKC. And because it is timed, that means you do tend to get a lot of people heading to the same areas at the same time, to kill the same mobs. It isn't a huge problem by any means, but I wonder how it would work on servers with 3x the people.

    In short, the trust system and the timed vanquish events seem like a system designed for lower server numbers, and so I doubt that SE would add these systems if they planned to merged servers. I don't really have a horse in this race, I don't mind if they merge or not, I'm just wondering if players would adapt to maybe not using their trusts, and actually partying up with other players in RoE runs etc.
    (2)

  2. #2
    Player InpendingDeath's Avatar
    Join Date
    Oct 2014
    Posts
    90
    Character
    Rabies
    World
    Cerberus
    Main Class
    WHM Lv 99
    Quote Originally Posted by Stompa View Post
    Even with low server numbers, I see a lot of people soloing with trusts and doing the RoE "timed events" like "vanquish lizards" etc. I see people soloing these EP lizards with trusts, and competing with other solo people also with trusts and also chasing after the same handful of EP lizards, lol. They could team up and still finish the vanquish timed event, but they solo because they probably think it saves time and means they don't have to send tells or w/e. I wonder how this already cramped situation would be if there was a merge and suddenly the number of people competing for those raptors etc. was quadrupled lol. Yes you can fight tougher mobs in seekers and still clear the timed "vanquish" pages, but people want to save time by killing EP, or they want beastmens seals or kindreds seals instead of KC/HKC/SKC. And because it is timed, that means you do tend to get a lot of people heading to the same areas at the same time, to kill the same mobs. It isn't a huge problem by any means, but I wonder how it would work on servers with 3x the people.

    In short, the trust system and the timed vanquish events seem like a system designed for lower server numbers, and so I doubt that SE would add these systems if they planned to merged servers. I don't really have a horse in this race, I don't mind if they merge or not, I'm just wondering if players would adapt to maybe not using their trusts, and actually partying up with other players in RoE runs etc.
    Just today I was leveling monk in qufim and there was another player of the same level there, we were both fighting over monsters around the pond for an hour. I did ask him if he wanted to Team Up? but I got no reply, maybe it was a language barrier or something but I do know what you mean. Some people like to solo and that's fine, there is a ton of zones in the game to do said objectives so I don't think it'd be a real problem and if it was I'm sure people would figure out doing in a group would be better for not only themselves but everyone at the location. And hey maybe with twice as many shouts half the people would be doing something rather than soloing, although I suppose that's wishful thinking.

    On the flip side this has the potential to do great things, what if level sync wasn't useless anymore for strangers, think about seeing shouts "In 30 mins xx objective begins why not level sync with me @ xx location". Now I know that IS wishful thinking seeing as most people have every job level 99 but for those who might not have access to abyssea, who don't want to solo or fight over the common camps, for those who like helping others while still benefiting themselves (since there are people who still enjoy leveling the old way but your never going to see a level sync party now days among strangers via seeking party or shouting) and for those who might just like playing the game. This could also help people farm CQ/IS points. I only see server merge doing good things for this.
    (0)