
Originally Posted by
Mitruya
But all those 500 people aren't actually PLAYING. They're afk. They're mules, They're bots. Or whatever.
Also, I think people are throwing together the job imbalance (both perceived and real) and the server populations into one issue.
When casuals/returners/new players/people who want to play other jobs face the "we can only clear this content with 5 relic RNGs and a mythic WHM"-type of baloney, they see the lack of shouts and lack of interest in events and lack of invites as a population problem. And to some extent it is.
The rampant cheating and use of third-party tools isn't helping, either.
Not to mention, there have been posts from people who lead or are in event linkshells, and even they have problems, either filling slots due to lack of interest, or feeling punished by the HP-scaling of events and drop-rates that reward less people. So there's a game design issue, too.