So now that FFXIV is getting a cash shop and looking "cool" will cost money are Square going to go the same way with FFXI?
So now that FFXIV is getting a cash shop and looking "cool" will cost money are Square going to go the same way with FFXI?
Depending on the success of the cash shop in XIV XI might also see something similar. In the end it just means extra money for Square Enix and its shareholders.
That said, XIV is full of little vanity items that XI doesn't have and likely won't get either, like the minions, extra mounts and equipment dyes.
On the other hand XI has had a plethora of extra in game bonus items that came with the purchase of specific merchandise like the Tidal Talisman and other things where several world regions were excluded because said items weren't available for them. (Australia and Europe come to mind, but a lot of stuff was also available only to Japanese players)
SE could decide to open a little shop for those items, we don't know.
All in all, I've said the same when I still played XIV when they opted the idea there, as long as they aren't adding any pay to win items/options and/or are starting their own "legit" RMT business I won't object.
Last edited by Shirai; 10-20-2014 at 09:44 PM.
Pay to win is in the eye of the beholder, pay to win means buying items that are outright better than anything available in-game. They can get around that by adding one in-game mount that is faster than most others but which is really hard and grindy to get, and then making all cash shop items as fast as that.
Almost no MMO is p2w, XP boosts, gold boosts and dungeon timer reset scrolls are all pay for convenience. There are lots of things that many of us would find bad that aren't p2w so people need to stop using that term.
Pay to win or pay for convenience... It's apples and oranges and I'm not here to debate semantics but merely to give my personal opinion about the cash shop.
As I said, I don't mind if there's going to be a shop where they specifically sell ingame items like the Moogle cap, Tidal talisman, Orchestrion scores without having to buy/import actual merchandise.
Heck, they can even add Coeurl and Tiger mounts for all I care. They're not game breaking items that give one a huge advantage over others.
If they however start selling things like "Dynamis access timer resets", ilevel 1xx gear/weapons and the like... Well, let's just say they'll probably see another decline in player population.
I would pay so they would let me cross-dress.
I'd quit if they added one
I'd have no problems with SE adding a payed service as long as it was basically a case of things like "Oh you can't get a Delve win, here buy this Nahtirah Hat", as long as players paying for stuff don't get an advantage I couldn't really care, hell, it might even improve good players who for whatever reason haven't been able to get x,y,z piece of gear. I know a major complaint will be bad players getting gear they won't know how to use but bad players will probably continue to be bad players no matter what gear they get and if not, they'll improve a little.
I don't blame you.
I already pay monthly to play this game. That should be sufficient and I don't want to have to pay extra on the side for more inventory space or cool cosmetics. Though I doubt I would quit if they added one. But I still wouldn't like it.
Also I know several people already who want to play this game but don't due to the costs. The monthly fee may not seem like much to some of us. But for those with a family trying to get by on minimum wage it can be burdensome. So I think the last thing this game needs is more costs associated with playing it.
Plus I should point out that cash shops never seem to improve the quality of the game either. So the cash incurred from them doesn't go into development.
Last edited by Dale; 10-21-2014 at 02:43 AM.
This is essentially what the original hardware security token was.
You paid 10 dollars and doubled your inventory.
It was exceedingly popular, as would be any future paid inventory expansion were they to go that route--which I find very doubtful they would.
I would go so far as to say I'd be willing to pay $1 a month for 80 more Sack/Satchel-like slots versus the money I currently pay for a mule which I don't actually use beyond harvesting login points and mailing junk to.
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