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  1. #1
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Well, the issue they're having is with their current pipeline. In the simplest case, it's:


    Base Delay -> Delay Reduction (Dual Wield, Martial Arts, Delay-%, etc.) -> Adjusted Delay
    1) Adjusted delay -> TP formulas -> TP/hit
    2) Adjusted delay -> Various forms of Haste -> Effective melee delay



    What they would need to do instead is:
    1) Base Delay -> Delay*(1-MIN(1-0.2/(1-Haste%),Delay Reduction available) )-> TP formulas -> TP/hit
    2) Base Delay -> Delay Reduction -> Various forms of Haste -> Effective melee delay

    So they'd have the monkey around fairly deep in their own machinery and add a new function or two, exposing total Haste earlier, and changing the pipeline. Specifically, they'd probably leave effective melee delay calculation the same and add a new function to feed in to the TP Formulas. It's not impossible, but I can't really fault them too much for being afraid to touch that code.


    Edit:
    For the record, such a change would amount to a ~5% DPS increase for Dancer when I implement it in the spreadsheets. I made the assumption that equipment Haste would still be capped during WS.

    I assume it would be similar for other DW/Martial Arts jobs (probably a slightly larger DPS boost for some), so it would have given Haste Samba value in this way. Not spectacular, but a buff to Haste Samba nonetheless.
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    Last edited by Byrth; 10-13-2014 at 12:15 PM.