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  1. #11
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Dale View Post
    I would turn that around and say you have a really strange understanding towards game design theory. Because MMORPGs aren't about being as efficient as possible in a business environment and getting x amount of items as quickly as possible. They are about role playing as a job you enjoy and having fun. Because believe it or not - some of us still play video games to have fun.

    And that is how a video game actually rewards you anyway - by having fun. And if you aren't accomplishing that - you really are wasting your time no matter how quickly or efficient someone thinks they are being. And as I said in a previous post - if excluding others is someone's idea of having fun then they have a very poor way of enjoying themselves.

    Also the whole point of a grind as you constantly refer to is to increase the time players spend on the game and to add replay value anyway. So this whole idea you have that you are suppose to play as efficiently obsessively and quickly as possible to get a so-called grind over with as fast as possible is actually the complete opposite of what evens like this are designed to do anyway. So as I said, if anyone has a very strange understanding of video game design - it's you.
    You just won't accept ppl have different opinion about what's fun and what's not isn't it?

    And yes I believe some ppl still have fun with role playing, but not everyone. Your opinion about what's fun and what's not can't represent everyone else's opinion. What if I just don't enjoy playing with some ppl? What if I have 0 fun playing with them regardless the setup I use? Why can't I choose not to invite them so I enjoy the game more?


    Quote Originally Posted by Dale View Post
    Because it is the players fault. I am playing the same game you are yet feel no need to always concentrate on recruiting samurais when possible. Other jobs get the job done just fine.

    SE can't help if players want to obsess over little details as an excuse to exclude other jobs from content because it makes them feel extra special or elite. A few extra minutes to kill something... big deal. No one being even remotely reasonable would make such a fuss over that. Besides - they could have probably beaten the battlefield etc. in the extra amount of time it takes them shout constantly for such specific set ups anyway. So even in terms of their precious efficiency their argument doesn't even add up.
    Your argument about extra time spent on making a perfect setup is a completely different issue. Also no one is making a big fuss over different DD jobs/slower kill, they just silently/secretly choose not to invite them so they have more fun playing the game.
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    Last edited by Afania; 11-06-2014 at 12:56 AM.