I disagree with helping "keep them in check." In most situations, your SAM doesn't even need to throw up Third Eye/Seigan, /nin shadows, etc; they just bull right through the big targets with multiple Fudos while your stunners keep TP moves from seriously damaging them, meaning that they can go nuts with no fear of retribution besides auto attacks and the occasional missed stun, which in most cases your WHM can deal with quickly. With the DD Zerg/Stun mentality most EG has going for it now, SAM is unrivaled for that burst damage, and has no reason to hold back on it; the enmity cap does nothing for them, except make Overwhelm a little harder to position when mobs start pingponging due to multiple capped hate DDs. Even then they have more than enough damage to not worry about it.